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neofx-zoomedit/ToolAddPolygon.cpp

86 lines
2.2 KiB
C++

#include "ToolAddPolygon.h"
#include <GL/gl.h>
ToolAddPolygon::ToolAddPolygon(EditManager *editManager) : Renderer(editManager), sidebar(editManager) {
this->editManager = editManager;
image = gtk_image_new_from_stock(GTK_STOCK_MISSING_IMAGE, GTK_ICON_SIZE_BUTTON);
g_object_ref_sink(G_OBJECT(image));
}
ToolAddPolygon::~ToolAddPolygon() {
g_object_unref(G_OBJECT(image));
}
void ToolAddPolygon::activate() {
newRoom = Room();
editManager->setSelectedObject(NULL);
}
void ToolAddPolygon::deactivate() {
newRoom.close();
editManager->addRoom(newRoom);
}
void ToolAddPolygon::render(const Level &level, const Rectangle &rect, float scale) {
if(editManager->polygonOk(newRoom.getPolygon()))
glColor4f(0.0f, 0.7f, 1.0f, 0.2f);
else
glColor4f(1.0f, 0.3f, 0.3f, 0.2f);
fillPolygon(newRoom.getPolygon());
glLineWidth(2.0f);
glColor4f(0.0f, 0.7f, 1.0f, 0.7f);
glBegin(GL_LINES);
for(size_t i = 0; i < newRoom.getEdgeCount(); i++) {
const Edge *edge = newRoom.getEdge(i);
glVertex2f(edge->getVertex1()->getX(), edge->getVertex1()->getY());
glVertex2f(edge->getVertex2()->getX(), edge->getVertex2()->getY());
}
if(!newRoom.getPolygon().empty() && editManager->getHoveredVertex()) {
if(!editManager->vertexOk(*editManager->getHoveredVertex(), &newRoom))
glColor4f(1.0f, 0.3f, 0.3f, 0.7f);
glVertex2f(newRoom.getPolygon().back().getX(), newRoom.getPolygon().back().getY());
glVertex2f(editManager->getHoveredVertex()->getX(), editManager->getHoveredVertex()->getY());
}
glEnd();
}
bool ToolAddPolygon::buttonPress(unsigned int button, const Vertex *v) {
if(button != 1)
return false;
if(editManager->getHoveredObject() && editManager->getHoveredObject()->isOfType("LevelVertex")) {
LevelVertex *vertex = (LevelVertex*)editManager->getHoveredObject();
if(!vertex->canConnect())
return false;
if(!editManager->vertexOk(**vertex, &newRoom))
return false;
newRoom.addVertex(*vertex);
}
else {
if(!v)
return false;
if(!editManager->vertexOk(*v, &newRoom))
return false;
newRoom.addVertex(*v);
}
editManager->redraw();
sidebar.update();
return true;
}