17 lines
302 B
C++
17 lines
302 B
C++
#ifndef LEVEL_H_
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#define LEVEL_H_
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#include "LevelObject.h"
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#include "SharedPtr.h"
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#include "PlayerStart.h"
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#include <vector>
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class Level : public std::vector<SharedPtr<LevelObject> > {
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public:
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Level() {
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push_back(SharedPtr<LevelObject>(new PlayerStart()));
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}
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};
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#endif /*LEVEL_H_*/
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