20 lines
382 B
C++
20 lines
382 B
C++
#ifndef LEVELOBJECT_H_
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#define LEVELOBJECT_H_
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#include "Vertex.h"
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#include <cstring>
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class LevelObject {
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public:
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virtual ~LevelObject() {}
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virtual const char* getType() const = 0;
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virtual bool hit(const Vertex &v) const = 0;
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bool isOfType(const char *type) const {
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return (std::strcmp(getType(), type) == 0);
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}
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};
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#endif /*LEVELOBJECT_H_*/
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