++++ fixed navigator logics
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d8e83400c8
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e51f1c2038
5 changed files with 123 additions and 28 deletions
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@ -66,7 +66,7 @@ void Navigator::DriveTo(float newX, float newY, float newAngle, float newSpeed,
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this->rotationSpeed = min(rotationSpeed, 255.0f);
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this->targetX = newX;
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this->targetY = newY;
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this->direction = direction2d(locationeer->GetPositionX(), locationeer->GetPositionY(), targetX, targetY);;
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this->direction = direction2d(locationeer->GetPositionX(), locationeer->GetPositionY(), targetX, targetY);
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this->targetAngle = newAngle * PI / 180.0f;
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this->robotSpeed = newSpeed;
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@ -88,11 +88,17 @@ void Navigator::DriveTo(float newX, float newY, float newAngle, float newSpeed,
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CalculateDirection();
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}
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void Navigator::RotateTo(float newAngle, float rotationSpeed) {
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//-----------------------------------------------------------------------------
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void Navigator::RotateTo(float newAngle, float rotationSpeed)
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{
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Position_Tracker* locationeer = parent->GetModule<Position_Tracker>(IO_POSITION_TRACKER_MAIN);
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this->targetX = EMPTY_FLOAT;
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this->targetY = EMPTY_FLOAT;
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this->direction = EMPTY_FLOAT;
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this->rotationSpeed = min(rotationSpeed, 255.0f);
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this->targetAngle = newAngle * PI / 180.0f;
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this->robotSpeed = 0;
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if(targetAngle - locationeer->GetOrientation() > PI)
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{
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@ -112,50 +118,64 @@ void Navigator::RotateTo(float newAngle, float rotationSpeed) {
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CalculateDirection();
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}
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bool Navigator::TargetReached() {
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//-----------------------------------------------------------------------------
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bool Navigator::TargetReached()
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{
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Position_Tracker* locationeer = parent->GetModule<Position_Tracker>(IO_POSITION_TRACKER_MAIN);
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bool targetReached = false;
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if(HasTarget() && distance2d(targetX, targetY, locationeer->GetPositionX(), locationeer->GetPositionY()) < 1.0f)
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if(!HasTarget() || (distance2d(targetX, targetY, locationeer->GetPositionX(), locationeer->GetPositionY()) < 1.0f))
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{
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targetX = EMPTY_FLOAT;
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targetY = EMPTY_FLOAT;
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direction = EMPTY_FLOAT;
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robotSpeed = 0;
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targetReached = true;
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}
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return targetReached;
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}
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bool Navigator::AngleReached() {
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//-----------------------------------------------------------------------------
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bool Navigator::AngleReached()
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{
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Position_Tracker* locationeer = parent->GetModule<Position_Tracker>(IO_POSITION_TRACKER_MAIN);
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bool targetAngleReached = false;
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if(targetAngle != EMPTY_FLOAT && fabs(targetAngle - locationeer->GetOrientation()) < 0.1f)
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if(!HasTargetAngle() || (fabs(targetAngle - locationeer->GetOrientation()) < 0.1f))
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{
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targetAngle = EMPTY_FLOAT;
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rotationSpeed = 0;
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targetAngleReached = true;
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}
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return targetAngleReached;
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}
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//-----------------------------------------------------------------------------
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void Navigator::Update()
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{
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if(TargetReached() && AngleReached())
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if(this->direction == EMPTY_FLOAT || (HasTarget() && TargetReached()))
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{
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Stop();
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if(this->rotationSpeed == 0 || (HasTargetAngle() && AngleReached()))
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{
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Stop();
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}
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else if(!AngleReached())
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{
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RotateTo(this->targetAngle, this->rotationSpeed);
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}
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else
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{
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Rotate(this->rotationSpeed);
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}
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}
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/*else if(HasTarget() && !TargetReached())
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else
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{
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CalculateDirection();
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}*/
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if(this->rotationSpeed == 0 || (HasTargetAngle() && AngleReached()))
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{
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this->rotationSpeed = 0;
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this->targetAngle = EMPTY_FLOAT;
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CalculateDirection();
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}
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}
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if(!(correctionCountdown--))
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{
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@ -67,8 +67,18 @@ public:
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return (targetX != EMPTY_FLOAT && targetY != EMPTY_FLOAT);
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}
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bool HasTargetAngle()
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{
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return (targetAngle != EMPTY_FLOAT);
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}
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bool TargetReached();
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bool AngleReached();
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bool IsMoving()
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{
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return (direction != EMPTY_FLOAT || rotationSpeed != 0);
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}
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};
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#endif
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