SoccerTeam, Stuff from Magdeburg
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17 changed files with 666 additions and 122 deletions
File diff suppressed because one or more lines are too long
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@ -34,13 +34,13 @@ HEX_EEPROM_FLAGS += --change-section-lma .eeprom=0
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## Include Directories
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INCLUDES = -I"Y:\Concept\Framework\modules" -I"Y:\Concept\Framework\modules\executor" -I"Y:\Concept\Framework\modules\input" -I"Y:\Concept\Framework\modules\interpreter" -I"Y:\Concept\Framework\modules\logic" -I"Y:\Concept\Framework\modules\output"
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INCLUDES = -I"Z:\rc2007-soccer\source\Concept\Framework\modules" -I"Z:\rc2007-soccer\source\Concept\Framework\modules\executor" -I"Z:\rc2007-soccer\source\Concept\Framework\modules\input" -I"Z:\rc2007-soccer\source\Concept\Framework\modules\interpreter" -I"Z:\rc2007-soccer\source\Concept\Framework\modules\logic" -I"Z:\rc2007-soccer\source\Concept\Framework\modules\output"
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## Libraries
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LIBS = -lm
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## Objects that must be built in order to link
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OBJECTS = io_module.o atmega128io.o main.o robot.o tools.o distance_sensor.o ir_sensor.o keyboard.o mouse_sensor.o sensor.o position_tracker.o display.o dribbler.o engine.o kicker.o led.o ball_tracker.o navigator.o aktuator.o wireless.o logic.o
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OBJECTS = io_module.o atmega128io.o main.o robot.o tools.o distance_sensor.o ir_sensor.o keyboard.o mouse_sensor.o sensor.o position_tracker.o display.o dribbler.o engine.o kicker.o led.o ball_tracker.o navigator.o aktuator.o wireless.o logic.o command_handler.o obstacle_tracker.o
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## Objects explicitly added by the user
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LINKONLYOBJECTS =
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@ -112,6 +112,12 @@ wireless.o: ../modules/wireless.c
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logic.o: ../modules/logic/logic.c
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$(CC) $(INCLUDES) $(CFLAGS) -c $<
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command_handler.o: ../modules/interpreter/command_handler.c
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$(CC) $(INCLUDES) $(CFLAGS) -c $<
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obstacle_tracker.o: ../modules/interpreter/obstacle_tracker.c
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$(CC) $(INCLUDES) $(CFLAGS) -c $<
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##Link
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$(TARGET): $(OBJECTS)
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$(CC) $(LDFLAGS) $(OBJECTS) $(LINKONLYOBJECTS) $(LIBDIRS) $(LIBS) -o $(TARGET)
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@ -60,6 +60,9 @@
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#define DISTANCE_PER_VALUE 1
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#define TICKS_PER_CM 205.0f
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//#define TICKS_PER_CM 90.0f
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#define ULTRASONIC_PER_CM 2.0f
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#define WIRELESS_ACTIVE false
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#define PI 3.14159265358979323846f
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#define CYCLES_PER_CORRECTION 20
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@ -67,8 +70,39 @@
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#define BALL_HELD_INTENSITY 900
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#define KEEPER_LEFT_ANGLE 20.0f * PI / 180.0f
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#define KEEPER_RIGHT_ANGLE (2 * PI) - (20.0f * PI / 180.0f)
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#define COMMAND_BUFFER_SIZE 20
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#define DEFAULT_SPEED 200
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#define DEFAULT_ROTATION_SPEED 200
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#define AREA_BOUNDS_X 20000.0f
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#define AREA_BOUNDS_Y 5000.0f
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#define WALL_DISTANCE_TOLERANCE 30.0f
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#define ENEMY_ROBOT_RADIUS 40.0f
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#define HOME_LOC_X -500.0f
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#define HOME_LOC_Y 0
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#define ENEMY_LOC_X 500.0f
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#define ENEMY_LOC_Y 0
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#define DEFENCE_L_LOC_X -500.0f
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#define DEFENCE_L_LOC_Y 70.0f
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#define DEFENCE_R_LOC_X -500.0f
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#define DEFENCE_R_LOC_Y -70.0f
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#define DISTANCE_TOLERANCE 1.0f
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#define ORIENTATION_TOLERANCE 0.1f
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#define MAX_OBSTACLE_COUNT 20
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#define OBSTACLE_DECAY 100
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#define BALL_DIRECTION_FRONT_L 45.0f * PI / 180.0f
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#define BALL_DIRECTION_FRONT_R 315.0f * PI / 180.0f
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#define WIRELESS_CODE "SPASS!"
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enum WirelessCommands
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{
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@ -183,9 +217,17 @@ enum IOModuleNames
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IO_POSITION_TRACKER_END,
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//Position Tracker
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//Obstacle Tracker
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IO_BALL_TRACKER_START = IO_POSITION_TRACKER_END,
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IO_OBSTACLE_TRACKER_START = IO_POSITION_TRACKER_END,
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IO_OBSTACLE_TRACKER_MAIN,
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IO_OBSTACLE_TRACKER_END,
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//Ball Tracker
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IO_BALL_TRACKER_START = IO_OBSTACLE_TRACKER_END,
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IO_BALL_TRACKER_MAIN,
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@ -130,6 +130,14 @@ int main()
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newCommandHandler = NULL;
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}
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//Init Obstacle Tracker
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for(uint8 i = IO_OBSTACLE_TRACKER_START; i < IO_OBSTACLE_TRACKER_END; i++)
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{
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Obstacle_Tracker* newObstacleTracker = new Obstacle_Tracker(i);
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localRobot->AddModule(newObstacleTracker);
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newObstacleTracker = NULL;
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}
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//Init Position Tracker
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for(uint8 i = IO_POSITION_TRACKER_START; i < IO_POSITION_TRACKER_END; i++)
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{
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@ -179,33 +187,62 @@ int main()
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Command_Handler* ourCommandHandler = localRobot->GetModule<Command_Handler>(IO_COMMAND_HANDLER_MAIN);
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uint32 i = 1;
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Navigator* ourNavigator = localRobot->GetModule<Navigator>(IO_NAVIGATOR_MAIN);
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Position_Tracker* ourPosition_Tracker = localRobot->GetModule<Position_Tracker>(IO_POSITION_TRACKER_MAIN);
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Position_Tracker* ourPositionTracker = localRobot->GetModule<Position_Tracker>(IO_POSITION_TRACKER_MAIN);
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Ball_Tracker* ourBallTracker = localRobot->GetModule<Ball_Tracker>(IO_BALL_TRACKER_MAIN);
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Dribbler* ourDribbler = localRobot->GetModule<Dribbler>(IO_DRIBBLER_MAIN);
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ourDribbler->SetSpeed(1);
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ourDribbler->SetEnabled(true);
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//ourDribbler->SetSpeed(1);
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//ourDribbler->SetEnabled(true);
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Aktuator* ourAktuator = localRobot->GetModule<Aktuator>(IO_AKTUATOR_MAIN);
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Logic* ourLogic = localRobot->GetModule<Logic>(IO_LOGIC_MAIN);
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Wireless* ourWireless = localRobot->GetModule<Wireless>(IO_WIRELESS_MAIN);
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float rotation = 0;
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float speed = 200;
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//(localRobot->GetModule<Engine>(IO_ENGINE_DRIVE_BACK))->SetSpeed(200);
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//Mouse_Sensor* mouse_left = localRobot->GetModule<Mouse_Sensor>(IO_SENSOR_MOUSE_LEFT);
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//Mouse_Sensor* mouse_right = localRobot->GetModule<Mouse_Sensor>(IO_SENSOR_MOUSE_RIGHT);
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//(localRobot->GetModule<Engine>(IO_ENGINE_DRIVE_LEFT))->SetSpeed(200);
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//(localRobot->GetModule<Engine>(IO_ENGINE_DRIVE_LEFT))->SetEnabled(true);
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ourDisplay->Clear();
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//sleep(2);
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//(localRobot->GetModule<Engine>(IO_ENGINE_DRIVE_RIGHT))->SetSpeed(200);
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//(localRobot->GetModule<Engine>(IO_ENGINE_DRIVE_RIGHT))->SetEnabled(true);
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//sleep(2);
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//(localRobot->GetModule<Engine>(IO_ENGINE_DRIVE_LEFT))->SetSpeed(200);
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//(localRobot->GetModule<Engine>(IO_ENGINE_DRIVE_LEFT))->SetEnabled(true);
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/*(localRobot->GetModule<Dribbler>(IO_DRIBBLER_MAIN))->SetSpeed(200);
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(localRobot->GetModule<Dribbler>(IO_DRIBBLER_MAIN))->SetEnabled(true);*/
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/*(localRobot->GetModule<Engine>(IO_ENGINE_DRIVE_RIGHT))->SetSpeed(80);
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(localRobot->GetModule<Engine>(IO_ENGINE_DRIVE_RIGHT))->SetEnabled(true);*/
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(localRobot->GetModule<Engine>(IO_ENGINE_DRIVE_BACK))->SetSpeed(255);
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(localRobot->GetModule<Engine>(IO_ENGINE_DRIVE_BACK))->SetEnabled(true);
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(localRobot->GetModule<Engine>(IO_ENGINE_DRIVE_LEFT))->SetSpeed(255);
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(localRobot->GetModule<Engine>(IO_ENGINE_DRIVE_LEFT))->SetEnabled(true);
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sleep(2);
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//Run
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while(true)
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{
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ourDisplay->Print(i++,1,1);
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//msleep(50);
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if(ourCommandHandler->displayDistanceSensors && !(i % 20))
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i++;
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/*if(!(i % 20))
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{
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ourDisplay->Clear();
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msleep(10);
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ourCommandHandler->PrintCommand();
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}
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localRobot->Update();
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if(ourCommandHandler->displayDistanceSensors && !(i % 20))
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{
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distanceSensor = localRobot->GetModule<Distance_Sensor>(IO_SENSOR_DISTANCE_0_DEG);
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value = distanceSensor->GetDistance();
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ourDisplay->Print(value, 1, 4);
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@ -223,69 +260,43 @@ int main()
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ourDisplay->Print(value);
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ourDisplay->Print(";");
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}
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/*uint8 someInput = ourKeyboard->GetInput();
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//ourDisplay->Print("Ready to accept...", 1, 2);
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switch(someInput)
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if(ourCommandHandler->ticksPerCmOffset && !(i % 20))
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{
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case 0:
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ourNavigator->Stop();
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return 0;
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break;
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case 1:
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ourNavigator->Drive(225, rotation, speed, rotation);
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break;
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case 2:
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ourNavigator->Drive(180, rotation, speed, rotation);
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break;
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case 3:
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ourNavigator->Drive(135, rotation, speed, rotation);
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break;
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case 4:
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ourNavigator->Drive(270, rotation, speed, rotation);
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break;
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case 5:
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ourNavigator->Drive(0, rotation, 0, rotation);
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break;
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case 6:
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ourNavigator->Drive(90, rotation, speed, rotation);
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break;
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case 7:
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ourNavigator->Drive(315, rotation, speed, rotation);
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break;
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case 8:
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ourNavigator->Drive(0, rotation, speed, rotation);
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break;
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case 9:
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ourNavigator->Drive(45, rotation, speed, rotation);
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break;
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case 10:
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ourPosition_Tracker->SetPosition(0,0,0); // Reset Position_Tracker
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break;
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case 11:
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ourLogic->SetKeeper(true); // Reset Position_Tracker
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break;
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}*/
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//ourDisplay->Clear();
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if(!(i % 20))
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ourDisplay->Print(ourCommandHandler->ticksPerCmOffset * 10.0f, 10, 1);
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}
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if(ourCommandHandler->displayPositionTracker && !(i % 20))
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{
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ourDisplay->Print(ourPositionTracker->GetPositionX(), 1, 2);
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ourDisplay->Print(ourPositionTracker->GetPositionY(), 1, 3);
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ourDisplay->Print(ourPositionTracker->GetOrientation(), 1, 4);
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}
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if(ourCommandHandler->displayPositionTracker && !(i % 20))
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{
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ourDisplay->Print(ourPositionTracker->GetPositionX(), 1, 2);
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ourDisplay->Print(ourPositionTracker->GetPositionY(), 1, 3);
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ourDisplay->Print(ourPositionTracker->GetOrientation() * 180.0f / PI, 1, 4);
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}
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if(ourCommandHandler->displayBallTracker && !(i % 20))
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{
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/*ourDisplay->Clear();
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ourSensor = localRobot->GetModule<IR_Sensor>(IO_SENSOR_IR_0_DEG);
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value = ourSensor->GetIRIntensity();
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ourDisplay->Print(value, 1, 2);
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ourDisplay->Print(";");
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ourSensor = localRobot->GetModule<IR_Sensor>(IO_SENSOR_IR_30_DEG);
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value = ourSensor->GetIRIntensity();
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ourDisplay->Print(value);
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ourDisplay->Print(value, 6, 2);
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ourDisplay->Print(";");
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ourSensor = localRobot->GetModule<IR_Sensor>(IO_SENSOR_IR_60_DEG);
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value = ourSensor->GetIRIntensity();
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ourDisplay->Print(value);
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ourDisplay->Print(value, 11, 2);
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ourDisplay->Print(";");
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ourSensor = localRobot->GetModule<IR_Sensor>(IO_SENSOR_IR_100_DEG);
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value = ourSensor->GetIRIntensity();
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ourDisplay->Print(value);
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ourDisplay->Print(value, 16, 2);
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ourDisplay->Print(";");
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ourSensor = localRobot->GetModule<IR_Sensor>(IO_SENSOR_IR_180_DEG);
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value = ourSensor->GetIRIntensity();
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ourDisplay->Print(";");
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ourSensor = localRobot->GetModule<IR_Sensor>(IO_SENSOR_IR_260_DEG);
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value = ourSensor->GetIRIntensity();
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ourDisplay->Print(value);
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ourDisplay->Print(value, 6, 3);
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ourDisplay->Print(";");
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ourSensor = localRobot->GetModule<IR_Sensor>(IO_SENSOR_IR_300_DEG);
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value = ourSensor->GetIRIntensity();
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ourDisplay->Print(value);
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ourDisplay->Print(value, 11, 3);
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ourDisplay->Print(";");
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ourSensor = localRobot->GetModule<IR_Sensor>(IO_SENSOR_IR_330_DEG);
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value = ourSensor->GetIRIntensity();
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ourDisplay->Print(value);
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ourDisplay->Print(value, 16, 3);
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ourDisplay->Print(";");
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if(ourBallTracker->KnowsBallDirection())
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{
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}
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else
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{
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ourDisplay->Print("Not found oder so", 1, 4);
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}*/
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ourDisplay->Print("Ball not found", 1, 4);
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}
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if(ourBallTracker->HasBall()) {
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ourDisplay->Print("Has Ball", 5, 4);
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}
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}
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localRobot->Update();
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//ourDisplay->Print(ourBallTracker->GetBallDirection() * 180.0f / PI, 1, 4);
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//if(!(i % 20))
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//{
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// ourDisplay->Print(ourWireless->Recieve(), 10, 1);
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//}
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//ourNavigator->Drive(ourBallTracker->GetBallDirection() * 180.0f / PI, 0, 255, 0);
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if(ourBallTracker->KnowsBallDirection())
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{
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ourNavigator->Drive(ourBallTracker->GetBallDirection() * 180.0f / PI, 0, 255, 0);
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}
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else
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{
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ourNavigator->Stop();
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}*/
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}
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//Cleanup
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@ -59,7 +59,7 @@ void Navigator::Drive(float newDirection, float newAngle, float newSpeed, float
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//-----------------------------------------------------------------------------
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void Navigator::DriveTo(float newX, float newY, float newAngle, float newSpeed, float rotationSpeed)
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{
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if(newX < 0 || newY < 0) return;
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if(newX == EMPTY_FLOAT || newY == EMPTY_FLOAT) return;
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Position_Tracker* locationeer = parent->GetModule<Position_Tracker>(IO_POSITION_TRACKER_MAIN);
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bool targetReached = false;
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if(!HasTarget() || (distance2d(targetX, targetY, locationeer->GetPositionX(), locationeer->GetPositionY()) < 1.0f))
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if(!HasTarget() || (distance2d(targetX, targetY, locationeer->GetPositionX(), locationeer->GetPositionY()) < DISTANCE_TOLERANCE))
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{
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targetReached = true;
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}
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vBack = ((float)vBack * (float)((float)this->robotSpeed / (float)speedCorrection)) + this->rotationSpeed;
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vRight = ((float)vRight * (float)((float)this->robotSpeed / (float)speedCorrection)) + this->rotationSpeed;
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//(parent->GetModule<Display>(IO_DISPLAY_MAIN))->Print(vLeft,10,2);
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(parent->GetModule<Display>(IO_DISPLAY_MAIN))->Print(vBack,10,2);
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//(parent->GetModule<Display>(IO_DISPLAY_MAIN))->Print(vBack,10,3);
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//(parent->GetModule<Display>(IO_DISPLAY_MAIN))->Print(vRight,10,4);
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@ -67,6 +67,21 @@ public:
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return (targetX != EMPTY_FLOAT && targetY != EMPTY_FLOAT);
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}
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float GetTargetX()
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{
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return targetX;
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}
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float GetTargetY()
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{
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return targetY;
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}
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float GetDirection()
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{
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return direction;
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}
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bool HasTargetAngle()
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{
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return (targetAngle != EMPTY_FLOAT);
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@ -214,6 +214,16 @@ public:
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{
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return positionY;
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}
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void AdjustPositionX(float newPosX)
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{
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this->positionX = newPosX;
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}
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void AdjustPositionY(float newPosY)
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{
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this->positionY = newPosY;
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}
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};
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#endif
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@ -3,6 +3,8 @@
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//-----------------------------------------------------------------------------
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void Ball_Tracker::Update()
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{
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Position_Tracker* ourPositionTracker = parent->GetModule<Position_Tracker>(IO_POSITION_TRACKER_MAIN);
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uint8 sensorCount = (IO_SENSOR_IR_330_DEG - IO_SENSOR_IR_0_DEG) + 1;
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uint16 intensity[sensorCount];
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uint8 greatestIntensity = 0;
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@ -26,15 +28,12 @@ void Ball_Tracker::Update()
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{
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if(intensity[i] > BALL_HELD_INTENSITY) // Ball derzeit sehr nah dran
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{
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ballHeld = true;
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ballHeldCounter = 100;
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if(ballHeldCounter < 10) ballHeldCounter++;
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}
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else if(ballHeldCounter > 0) // Oder vor kurzem erst sehr nah dran
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else if(ballHeldCounter > 0)
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{
|
||||
ballHeld = true;
|
||||
ballHeldCounter--;
|
||||
}
|
||||
else ballHeld = false; // ansonsten hat er den Ball nicht
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -132,13 +131,15 @@ void Ball_Tracker::Update()
|
|||
direction = (intensity[greatestIntensity] * mainDirection +
|
||||
intensity[secondIntensity] * secondDirection) /
|
||||
(intensity[greatestIntensity] + intensity[secondIntensity]);
|
||||
|
||||
direction = easyAngle(direction);
|
||||
}
|
||||
else
|
||||
{
|
||||
direction = mainDirection;
|
||||
}
|
||||
|
||||
direction += ourPositionTracker->GetOrientation();
|
||||
|
||||
direction = easyAngle(direction);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -12,7 +12,6 @@ public:
|
|||
this->moduleId = 0;
|
||||
this->direction = EMPTY_FLOAT;
|
||||
this->ballHeldCounter = 0;
|
||||
this->ballHeld = false;
|
||||
}
|
||||
|
||||
Ball_Tracker(uint32 trackerId)
|
||||
|
@ -21,13 +20,11 @@ public:
|
|||
this->moduleId = trackerId;
|
||||
this->direction = EMPTY_FLOAT;
|
||||
this->ballHeldCounter = 0;
|
||||
this->ballHeld = false;
|
||||
}
|
||||
|
||||
protected:
|
||||
float direction;
|
||||
uint8 ballHeldCounter;
|
||||
bool ballHeld;
|
||||
|
||||
public:
|
||||
void Update();
|
||||
|
@ -42,9 +39,9 @@ public:
|
|||
return (direction != EMPTY_FLOAT);
|
||||
}
|
||||
|
||||
bool RobotHasBall()
|
||||
bool HasBall()
|
||||
{
|
||||
return ballHeld;
|
||||
return (ballHeldCounter >= 3);
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
void Command_Handler::Update()
|
||||
{
|
||||
Display* ourDisplay = parent->GetModule<Display>(IO_DISPLAY_MAIN);
|
||||
Keyboard* ourKeyboard = parent->GetModule<Keyboard>(IO_KEYBOARD_MAIN);
|
||||
|
||||
uint8 curInput = ourKeyboard->GetInput();
|
||||
|
@ -13,11 +14,20 @@ void Command_Handler::Update()
|
|||
if(curInput == 10)
|
||||
{
|
||||
ExecuteCommand();
|
||||
|
||||
for(uint8 i = 0; i < this->currentCommandLength; i++)
|
||||
{
|
||||
this->buffer[i] = NULL;
|
||||
ourDisplay->Print(" ", i + 1, 1);
|
||||
}
|
||||
|
||||
this->currentCommandLength = 0;
|
||||
}
|
||||
else if(curInput == 11)
|
||||
{
|
||||
if(this->currentCommandLength > 0)
|
||||
{
|
||||
ourDisplay->Print(" ", this->currentCommandLength, 1);
|
||||
this->currentCommandLength--;
|
||||
this->buffer[currentCommandLength] = NULL;
|
||||
}
|
||||
|
@ -28,6 +38,7 @@ void Command_Handler::Update()
|
|||
{
|
||||
this->buffer[this->currentCommandLength] = curInput;
|
||||
this->currentCommandLength++;
|
||||
ourDisplay->Print(curInput, this->currentCommandLength, 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -38,8 +49,163 @@ void Command_Handler::Update()
|
|||
//-----------------------------------------------------------------------------
|
||||
void Command_Handler::ExecuteCommand()
|
||||
{
|
||||
if(this->buffer[0] == 5)
|
||||
if(this->buffer[0] == 1)
|
||||
{
|
||||
this->displayDistanceSensors = true;
|
||||
if(this->buffer[1] == 1)
|
||||
{
|
||||
this->displayDistanceSensors = true;
|
||||
this->displayPositionTracker = false;
|
||||
this->displayBallTracker = false;
|
||||
this->displayMouseSensors = false;
|
||||
}
|
||||
else if(this->buffer[1] == 2)
|
||||
{
|
||||
this->displayDistanceSensors = false;
|
||||
this->displayPositionTracker = true;
|
||||
this->displayBallTracker = false;
|
||||
this->displayMouseSensors = false;
|
||||
}
|
||||
else if(this->buffer[1] == 3)
|
||||
{
|
||||
this->displayDistanceSensors = false;
|
||||
this->displayPositionTracker = false;
|
||||
this->displayBallTracker = true;
|
||||
this->displayMouseSensors = false;
|
||||
}
|
||||
else if(this->buffer[1] == 4)
|
||||
{
|
||||
this->displayDistanceSensors = false;
|
||||
this->displayPositionTracker = false;
|
||||
this->displayBallTracker = false;
|
||||
this->displayMouseSensors = true;
|
||||
}
|
||||
else if(this->buffer[1] == 0)
|
||||
{
|
||||
this->displayDistanceSensors = false;
|
||||
this->displayPositionTracker = false;
|
||||
this->displayBallTracker = false;
|
||||
this->displayMouseSensors = false;
|
||||
}
|
||||
}
|
||||
else if(this->buffer[0] == 2)
|
||||
{
|
||||
Logic* ourLogic = parent->GetModule<Logic>(IO_LOGIC_MAIN);
|
||||
if(this->buffer[1] == 1)
|
||||
{
|
||||
ourLogic->SetKeeper(true);
|
||||
}
|
||||
else if(this->buffer[1] == 2)
|
||||
{
|
||||
ourLogic->SetKeeper(false);
|
||||
}
|
||||
}
|
||||
else if(this->buffer[0] == 3)
|
||||
{
|
||||
if(this->buffer[1] == 1)
|
||||
{
|
||||
Navigator* ourNavigator = parent->GetModule<Navigator>(IO_NAVIGATOR_MAIN);
|
||||
ourNavigator->RotateTo(180, 200);
|
||||
}
|
||||
else if(this->buffer[1] == 2)
|
||||
{
|
||||
Aktuator* ourAktuator = parent->GetModule<Aktuator>(IO_AKTUATOR_MAIN);
|
||||
ourAktuator->Kick();
|
||||
}
|
||||
else if(this->buffer[1] == 3)
|
||||
{
|
||||
Navigator* ourNavigator = parent->GetModule<Navigator>(IO_NAVIGATOR_MAIN);
|
||||
ourNavigator->RotateTo(float(buffer[2]) * 100.0f + float(buffer[3]) * 10.0f + float(buffer[4]), 200);
|
||||
}
|
||||
else if(this->buffer[1] == 4)
|
||||
{
|
||||
Mouse_Sensor* ourLeftMouse = parent->GetModule<Mouse_Sensor>(IO_SENSOR_MOUSE_LEFT);
|
||||
Mouse_Sensor* ourRightMouse = parent->GetModule<Mouse_Sensor>(IO_SENSOR_MOUSE_RIGHT);
|
||||
|
||||
this->ticksPerCmOffset += 2.5f;
|
||||
ourLeftMouse->AdjustPositionX(-3.88f * (TICKS_PER_CM + this->ticksPerCmOffset));
|
||||
ourLeftMouse->AdjustPositionY(-3.88f * (TICKS_PER_CM + this->ticksPerCmOffset));
|
||||
ourRightMouse->AdjustPositionX(-3.88f * (TICKS_PER_CM + this->ticksPerCmOffset));
|
||||
ourRightMouse->AdjustPositionY(3.88f * (TICKS_PER_CM + this->ticksPerCmOffset));
|
||||
}
|
||||
else if(this->buffer[1] == 5)
|
||||
{
|
||||
Mouse_Sensor* ourLeftMouse = parent->GetModule<Mouse_Sensor>(IO_SENSOR_MOUSE_LEFT);
|
||||
Mouse_Sensor* ourRightMouse = parent->GetModule<Mouse_Sensor>(IO_SENSOR_MOUSE_RIGHT);
|
||||
|
||||
this->ticksPerCmOffset -= 2.5f;
|
||||
ourLeftMouse->AdjustPositionX(-3.88f * (TICKS_PER_CM + this->ticksPerCmOffset));
|
||||
ourLeftMouse->AdjustPositionY(-3.88f * (TICKS_PER_CM + this->ticksPerCmOffset));
|
||||
ourRightMouse->AdjustPositionX(-3.88f * (TICKS_PER_CM + this->ticksPerCmOffset));
|
||||
ourRightMouse->AdjustPositionY(3.88f * (TICKS_PER_CM + this->ticksPerCmOffset));
|
||||
}
|
||||
}
|
||||
else if(this->buffer[0] == 4)
|
||||
{
|
||||
Navigator* ourNavigator = parent->GetModule<Navigator>(IO_NAVIGATOR_MAIN);
|
||||
int16 speed = 200;
|
||||
switch(this->buffer[1])
|
||||
{
|
||||
case 1:
|
||||
ourNavigator->Drive(225, 0, speed, 0);
|
||||
break;
|
||||
case 2:
|
||||
ourNavigator->Drive(180, 0, speed, 0);
|
||||
break;
|
||||
case 3:
|
||||
ourNavigator->Drive(135, 0, speed, 0);
|
||||
break;
|
||||
case 4:
|
||||
ourNavigator->Drive(270, 0, speed, 0);
|
||||
break;
|
||||
case 5:
|
||||
ourNavigator->Rotate(DEFAULT_ROTATION_SPEED);
|
||||
break;
|
||||
case 6:
|
||||
ourNavigator->Drive(90, 0, speed, 0);
|
||||
break;
|
||||
case 7:
|
||||
ourNavigator->Drive(315, 0, speed, 0);
|
||||
break;
|
||||
case 8:
|
||||
ourNavigator->Drive(0, 0, speed, 0);
|
||||
break;
|
||||
case 9:
|
||||
ourNavigator->Drive(45, 0, speed, 0);
|
||||
break;
|
||||
case 0:
|
||||
ourNavigator->Stop();
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if(this->buffer[0] == 5)
|
||||
{
|
||||
Position_Tracker* ourPositionTracker = parent->GetModule<Position_Tracker>(IO_POSITION_TRACKER_MAIN);
|
||||
if(this->buffer[1] == 1)
|
||||
{
|
||||
ourPositionTracker->SetPosition(float(), ourPositionTracker->GetPositionY(), ourPositionTracker->GetOrientation());
|
||||
}
|
||||
else if(this->buffer[1] == 0)
|
||||
{
|
||||
ourPositionTracker->SetPosition(0, 0, 0);
|
||||
}
|
||||
}
|
||||
else if(this->buffer[0] == 6)
|
||||
{
|
||||
if(this->buffer[1] == 1)
|
||||
{
|
||||
Wireless* ourWireless = parent->GetModule<Wireless>(IO_WIRELESS_MAIN);
|
||||
ourWireless->Send("Heyho!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void Command_Handler::PrintCommand()
|
||||
{
|
||||
Display* ourDisplay = parent->GetModule<Display>(IO_DISPLAY_MAIN);
|
||||
|
||||
for(uint8 i = 0; i < currentCommandLength; i++)
|
||||
{
|
||||
ourDisplay->Print(this->buffer[i], i + 1, 1);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,6 +12,10 @@ public:
|
|||
this->moduleId = 0;
|
||||
this->currentCommandLength = 0;
|
||||
this->displayDistanceSensors = false;
|
||||
this->displayPositionTracker = false;
|
||||
this->displayBallTracker = false;
|
||||
this->displayMouseSensors = false;
|
||||
this->ticksPerCmOffset = 0;
|
||||
|
||||
for(uint8 i = 0; i < COMMAND_BUFFER_SIZE; i++)
|
||||
{
|
||||
|
@ -25,6 +29,10 @@ public:
|
|||
this->moduleId = commandHandlerId;
|
||||
this->currentCommandLength = 0;
|
||||
this->displayDistanceSensors = false;
|
||||
this->displayPositionTracker = false;
|
||||
this->displayBallTracker = false;
|
||||
this->displayMouseSensors = false;
|
||||
this->ticksPerCmOffset = 0;
|
||||
|
||||
for(uint8 i = 0; i < COMMAND_BUFFER_SIZE; i++)
|
||||
{
|
||||
|
@ -39,10 +47,17 @@ protected:
|
|||
void ExecuteCommand();
|
||||
|
||||
public:
|
||||
void Update();
|
||||
void Update();
|
||||
|
||||
void PrintCommand();
|
||||
|
||||
//Command variables
|
||||
bool displayDistanceSensors;
|
||||
bool displayPositionTracker;
|
||||
bool displayBallTracker;
|
||||
bool displayMouseSensors;
|
||||
|
||||
float ticksPerCmOffset;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -3,6 +3,9 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
void Position_Tracker::Update()
|
||||
{
|
||||
Command_Handler* ourCommandHandler = parent->GetModule<Command_Handler>(IO_COMMAND_HANDLER_MAIN);
|
||||
Display* ourDisplay = parent->GetModule<Display>(IO_DISPLAY_MAIN);
|
||||
|
||||
// We want to use the mouse-sensors
|
||||
Mouse_Sensor* mouseLeft = parent->GetModule<Mouse_Sensor>(IO_SENSOR_MOUSE_LEFT);
|
||||
Mouse_Sensor* mouseRight = parent->GetModule<Mouse_Sensor>(IO_SENSOR_MOUSE_RIGHT);
|
||||
|
@ -40,6 +43,14 @@ void Position_Tracker::Update()
|
|||
movementRightY = 0;
|
||||
}
|
||||
|
||||
if(ourCommandHandler->displayMouseSensors)
|
||||
{
|
||||
ourDisplay->Print(movementLeftX, 1, 2);
|
||||
ourDisplay->Print(movementLeftY, 10, 2);
|
||||
ourDisplay->Print(movementRightX, 1, 3);
|
||||
ourDisplay->Print(movementRightY, 10, 3);
|
||||
}
|
||||
|
||||
// Generate vector from P:left to P:right
|
||||
float movementDifferenceX = movementRightX - movementLeftX;
|
||||
float movementDifferenceY = (movementRightY + mouseRight->GetPositionY()) - (movementLeftY + mouseLeft->GetPositionY());
|
||||
|
@ -47,6 +58,11 @@ void Position_Tracker::Update()
|
|||
// Calculate the difference of orientation
|
||||
float orientationDiff = atan2(movementDifferenceY, movementDifferenceX) - (PI / 2.0f);
|
||||
|
||||
if(ourCommandHandler->displayMouseSensors)
|
||||
{
|
||||
ourDisplay->Print(orientationDiff * 180.0f / PI, 1, 4);
|
||||
}
|
||||
|
||||
float robotMovementX = movementDifferenceX / 2.0f;
|
||||
float robotMovementY = movementDifferenceY / 2.0f;
|
||||
robotMovementX += movementLeftX + mouseLeft->GetPositionX() + (-mouseLeft->GetPositionX() * cos(orientationDiff));
|
||||
|
|
|
@ -40,18 +40,20 @@ public:
|
|||
}
|
||||
|
||||
// returns x-koordinate in mm
|
||||
int GetPositionX() {
|
||||
return (int)((positionX*10.0f)/TICKS_PER_CM);
|
||||
int16 GetPositionX()
|
||||
{
|
||||
return (int16)((positionX*10.0f)/TICKS_PER_CM);
|
||||
}
|
||||
|
||||
// returns y-koordinate in mm
|
||||
int GetPositionY() {
|
||||
return (int)((positionY*10.0f)/TICKS_PER_CM);
|
||||
int16 GetPositionY()
|
||||
{
|
||||
return (int16)((positionY*10.0f)/TICKS_PER_CM);
|
||||
}
|
||||
|
||||
// returns orientation
|
||||
float GetOrientation() {
|
||||
//return 0.0f; //tmp!!!!!!!!!!
|
||||
float GetOrientation()
|
||||
{
|
||||
return orientation;
|
||||
}
|
||||
};
|
||||
|
|
|
@ -3,16 +3,51 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
void Logic::OnBallOwned()
|
||||
{
|
||||
bool wasKeeper = this->IsKeeper();
|
||||
|
||||
this->SetKeeper(false);
|
||||
|
||||
if(!WIRELESS_ACTIVE)
|
||||
{
|
||||
Aktuator* ourAktuator = parent->GetModule<Aktuator>(IO_AKTUATOR_MAIN);
|
||||
|
||||
ourAktuator->Kick();
|
||||
this->SetKeeper(wasKeeper);
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void Logic::OnBallLost()
|
||||
{
|
||||
Wireless* ourWireless = parent->GetModule<Wireless>(IO_WIRELESS_MAIN);
|
||||
|
||||
//ourWireless->Send(WIRELESS_CODE);
|
||||
//ourWireless->Send();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void Logic::OnBecomeKeeper()
|
||||
{
|
||||
Position_Tracker* ourPositionTracker = parent->GetModule<Position_Tracker>(IO_POSITION_TRACKER_MAIN);
|
||||
Navigator* ourNavigator = parent->GetModule<Navigator>(IO_NAVIGATOR_MAIN);
|
||||
|
||||
if(distance2d(HOME_LOC_X, HOME_LOC_Y, ourPositionTracker->GetPositionX(), ourPositionTracker->GetPositionY()) > DISTANCE_TOLERANCE)
|
||||
{
|
||||
status = STATUS_KEEPER_RETURN_HOME;
|
||||
|
||||
ourNavigator->DriveTo(HOME_LOC_X, HOME_LOC_Y, ourPositionTracker->GetOrientation(), DEFAULT_SPEED, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
UpdateKeeperMovement();
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void Logic::OnBecomeAttacker()
|
||||
{
|
||||
Navigator* ourNavigator = parent->GetModule<Navigator>(IO_NAVIGATOR_MAIN);
|
||||
|
||||
ourNavigator->Stop();
|
||||
|
||||
UpdateAttackerMovement();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
@ -20,21 +55,217 @@ void Logic::Update()
|
|||
{
|
||||
// We want to use a navigator
|
||||
Navigator* ourNavigator = parent->GetModule<Navigator>(IO_NAVIGATOR_MAIN);
|
||||
Ball_Tracker* ourBallTracker = parent->GetModule<Ball_Tracker>(IO_BALL_TRACKER_MAIN);
|
||||
Display* ourDisplay = parent->GetModule<Display>(IO_DISPLAY_MAIN);
|
||||
Position_Tracker* ourPositionTracker = parent->GetModule<Position_Tracker>(IO_POSITION_TRACKER_MAIN);
|
||||
Obstacle_Tracker* ourObstacleTracker = parent->GetModule<Obstacle_Tracker>(IO_OBSTACLE_TRACKER_MAIN);
|
||||
|
||||
// is Keeper?
|
||||
if(isKeeper) {
|
||||
// turn around al little bit...
|
||||
if((status == STATUS_KEEPER_TURN_LEFT && !ourNavigator->IsMoving()) ||
|
||||
(status != STATUS_KEEPER_TURN_LEFT && status != STATUS_KEEPER_TURN_RIGHT)) {
|
||||
status = STATUS_KEEPER_TURN_RIGHT;
|
||||
ourNavigator->RotateTo(315,200);
|
||||
if(!this->HasBall() && ourBallTracker->HasBall())
|
||||
{
|
||||
this->hasBall = true;
|
||||
this->OnBallOwned();
|
||||
}
|
||||
else if(this->HasBall() && !ourBallTracker->HasBall())
|
||||
{
|
||||
this->hasBall = false;
|
||||
this->OnBallLost();
|
||||
}
|
||||
|
||||
switch(status)
|
||||
{
|
||||
case STATUS_ATTACKER_SEARCHING_AT_HOME:
|
||||
case STATUS_ATTACKER_SEARCHING_AT_ENEMY:
|
||||
if(ourBallTracker->KnowsBallDirection())
|
||||
{
|
||||
ourNavigator->Stop();
|
||||
}
|
||||
break;
|
||||
case STATUS_KEEPER_HUNT_BALL:
|
||||
if(ourBallTracker->KnowsBallDirection())
|
||||
{
|
||||
ourNavigator->Drive(ourBallTracker->GetBallDirection(), EMPTY_FLOAT, DEFAULT_SPEED, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
ourNavigator->Stop();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if(!ourNavigator->IsMoving())
|
||||
{
|
||||
if(this->IsKeeper())
|
||||
{
|
||||
UpdateKeeperMovement();
|
||||
}
|
||||
else if(status == STATUS_KEEPER_TURN_RIGHT && !ourNavigator->IsMoving()) {
|
||||
status = STATUS_KEEPER_TURN_LEFT;
|
||||
ourNavigator->RotateTo(45, 200);
|
||||
else
|
||||
{
|
||||
UpdateAttackerMovement();
|
||||
}
|
||||
}
|
||||
else { // is Player?
|
||||
|
||||
|
||||
if(ourNavigator->IsMoving())
|
||||
{
|
||||
if(ourObstacleTracker->IsObstacleOnPath())
|
||||
{
|
||||
avoidsObstacle = true;
|
||||
for(uint8 i = 0; i < 5; i++)
|
||||
{
|
||||
if(ourObstacleTracker->IsObstacleOnPath(easyAngle(ourNavigator->GetDirection() - ((i - 2) * PI / 4.0f))))
|
||||
{
|
||||
}
|
||||
ourNavigator->GetDirection();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void Logic::UpdateKeeperMovement()
|
||||
{
|
||||
Ball_Tracker* ourBallTracker = parent->GetModule<Ball_Tracker>(IO_BALL_TRACKER_MAIN);
|
||||
Position_Tracker* ourPositionTracker = parent->GetModule<Position_Tracker>(IO_POSITION_TRACKER_MAIN);
|
||||
Navigator* ourNavigator = parent->GetModule<Navigator>(IO_NAVIGATOR_MAIN);
|
||||
|
||||
if(ourBallTracker->KnowsBallDirection())
|
||||
{
|
||||
if(ourBallTracker->GetBallDirection() > KEEPER_LEFT_ANGLE &&
|
||||
ourBallTracker->GetBallDirection() <= PI)
|
||||
{
|
||||
if(distance2d(DEFENCE_L_LOC_X, DEFENCE_L_LOC_Y, ourPositionTracker->GetPositionX(), ourPositionTracker->GetPositionY()) < DISTANCE_TOLERANCE)
|
||||
{
|
||||
float angleDifference = fabs(ourBallTracker->GetBallDirection() - ourPositionTracker->GetOrientation());
|
||||
if(angleDifference > PI)
|
||||
{
|
||||
angleDifference = (2 * PI) - angleDifference;
|
||||
}
|
||||
|
||||
if(angleDifference > ORIENTATION_TOLERANCE)
|
||||
{
|
||||
status = STATUS_KEEPER_TURN_TO_BALL;
|
||||
ourNavigator->RotateTo(ourBallTracker->GetBallDirection(), DEFAULT_ROTATION_SPEED);
|
||||
}
|
||||
else
|
||||
{
|
||||
status = STATUS_KEEPER_HUNT_BALL;
|
||||
ourNavigator->Drive(ourBallTracker->GetBallDirection(), EMPTY_FLOAT, DEFAULT_SPEED, 0);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
status = STATUS_KEEPER_DRIVE_TO_DEFEND;
|
||||
ourNavigator->DriveTo(DEFENCE_L_LOC_X, DEFENCE_L_LOC_Y, EMPTY_FLOAT, DEFAULT_SPEED, 0);
|
||||
}
|
||||
}
|
||||
else if(ourBallTracker->GetBallDirection() < KEEPER_RIGHT_ANGLE &&
|
||||
ourBallTracker->GetBallDirection() >= PI)
|
||||
{
|
||||
if(distance2d(DEFENCE_R_LOC_X, DEFENCE_R_LOC_Y, ourPositionTracker->GetPositionX(), ourPositionTracker->GetPositionY()) < DISTANCE_TOLERANCE)
|
||||
{
|
||||
float angleDifference = fabs(ourBallTracker->GetBallDirection() - ourPositionTracker->GetOrientation());
|
||||
if(angleDifference > PI)
|
||||
{
|
||||
angleDifference = (2 * PI) - angleDifference;
|
||||
}
|
||||
|
||||
if(angleDifference > ORIENTATION_TOLERANCE)
|
||||
{
|
||||
status = STATUS_KEEPER_TURN_TO_BALL;
|
||||
ourNavigator->RotateTo(ourBallTracker->GetBallDirection(), DEFAULT_ROTATION_SPEED);
|
||||
}
|
||||
else
|
||||
{
|
||||
status = STATUS_KEEPER_HUNT_BALL;
|
||||
ourNavigator->Drive(ourBallTracker->GetBallDirection(), EMPTY_FLOAT, DEFAULT_SPEED, 0);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
status = STATUS_KEEPER_DRIVE_TO_DEFEND;
|
||||
ourNavigator->DriveTo(DEFENCE_R_LOC_X, DEFENCE_R_LOC_Y, EMPTY_FLOAT, DEFAULT_SPEED, 0);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(distance2d(HOME_LOC_X, HOME_LOC_Y, ourPositionTracker->GetPositionX(), ourPositionTracker->GetPositionY()) < DISTANCE_TOLERANCE)
|
||||
{
|
||||
float angleDifference = fabs(ourBallTracker->GetBallDirection() - ourPositionTracker->GetOrientation());
|
||||
if(angleDifference > PI)
|
||||
{
|
||||
angleDifference = (2 * PI) - angleDifference;
|
||||
}
|
||||
|
||||
if(angleDifference > ORIENTATION_TOLERANCE)
|
||||
{
|
||||
status = STATUS_KEEPER_TURN_TO_BALL;
|
||||
ourNavigator->RotateTo(ourBallTracker->GetBallDirection(), DEFAULT_ROTATION_SPEED);
|
||||
}
|
||||
else
|
||||
{
|
||||
status = STATUS_KEEPER_HUNT_BALL;
|
||||
ourNavigator->Drive(ourBallTracker->GetBallDirection(), EMPTY_FLOAT, DEFAULT_SPEED, 0);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
status = STATUS_KEEPER_DRIVE_TO_DEFEND;
|
||||
ourNavigator->DriveTo(HOME_LOC_X, HOME_LOC_Y, EMPTY_FLOAT, DEFAULT_SPEED, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(status == STATUS_KEEPER_TURN_LEFT)
|
||||
{
|
||||
status = STATUS_KEEPER_TURN_RIGHT;
|
||||
ourNavigator->RotateTo(315, DEFAULT_ROTATION_SPEED);
|
||||
}
|
||||
else
|
||||
{
|
||||
status = STATUS_KEEPER_TURN_LEFT;
|
||||
ourNavigator->RotateTo(45, DEFAULT_ROTATION_SPEED);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void Logic::UpdateAttackerMovement()
|
||||
{
|
||||
Ball_Tracker* ourBallTracker = parent->GetModule<Ball_Tracker>(IO_BALL_TRACKER_MAIN);
|
||||
Position_Tracker* ourPositionTracker = parent->GetModule<Position_Tracker>(IO_POSITION_TRACKER_MAIN);
|
||||
Navigator* ourNavigator = parent->GetModule<Navigator>(IO_NAVIGATOR_MAIN);
|
||||
|
||||
if(ourBallTracker->KnowsBallDirection())
|
||||
{
|
||||
float angleDifference = fabs(ourBallTracker->GetBallDirection() - ourPositionTracker->GetOrientation());
|
||||
|
||||
if(angleDifference > PI)
|
||||
{
|
||||
angleDifference = (2 * PI) - angleDifference;
|
||||
}
|
||||
|
||||
if(angleDifference > ORIENTATION_TOLERANCE)
|
||||
{
|
||||
status = STATUS_ATTACKER_TURN_TO_BALL;
|
||||
ourNavigator->RotateTo(ourBallTracker->GetBallDirection(), DEFAULT_ROTATION_SPEED);
|
||||
}
|
||||
else
|
||||
{
|
||||
status = STATUS_ATTACKER_DRIVE_TO_BALL;
|
||||
ourNavigator->Drive(ourBallTracker->GetBallDirection(), EMPTY_FLOAT, DEFAULT_SPEED, 0);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(ourPositionTracker->GetPositionX() > 0)
|
||||
{
|
||||
status = STATUS_ATTACKER_SEARCHING_AT_HOME;
|
||||
ourNavigator->DriveTo(HOME_LOC_X, HOME_LOC_Y, EMPTY_FLOAT, DEFAULT_SPEED, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
status = STATUS_ATTACKER_SEARCHING_AT_ENEMY;
|
||||
ourNavigator->DriveTo(ENEMY_LOC_X, ENEMY_LOC_Y, EMPTY_FLOAT, DEFAULT_SPEED, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,6 +12,8 @@ public:
|
|||
this->moduleId = 0;
|
||||
this->isKeeper = false;
|
||||
this->status = 0;
|
||||
this->hasBall = false;
|
||||
this->avoidsObstacle = false;
|
||||
}
|
||||
|
||||
Logic(uint32 logicId)
|
||||
|
@ -20,16 +22,29 @@ public:
|
|||
this->moduleId = logicId;
|
||||
this->isKeeper = false;
|
||||
this->status = 0;
|
||||
this->hasBall = false;
|
||||
this->avoidsObstacle = false;
|
||||
}
|
||||
|
||||
protected:
|
||||
bool isKeeper;
|
||||
uint8 status;
|
||||
bool hasBall;
|
||||
bool avoidsObstacle;
|
||||
|
||||
enum LogicalStatus
|
||||
{
|
||||
STATUS_KEEPER_TURN_RIGHT,
|
||||
STATUS_KEEPER_TURN_LEFT,
|
||||
STATUS_KEEPER_RETURN_HOME,
|
||||
STATUS_KEEPER_HUNT_BALL,
|
||||
STATUS_KEEPER_TURN_TO_BALL,
|
||||
STATUS_KEEPER_DRIVE_TO_DEFEND,
|
||||
|
||||
STATUS_ATTACKER_TURN_TO_BALL,
|
||||
STATUS_ATTACKER_DRIVE_TO_BALL,
|
||||
STATUS_ATTACKER_SEARCHING_AT_HOME,
|
||||
STATUS_ATTACKER_SEARCHING_AT_ENEMY,
|
||||
};
|
||||
|
||||
void OnBallOwned();
|
||||
|
@ -51,7 +66,8 @@ public:
|
|||
return !isKeeper;
|
||||
}
|
||||
|
||||
void SetKeeper(bool newStatus) {
|
||||
void SetKeeper(bool newStatus)
|
||||
{
|
||||
if(!this->isKeeper && newStatus)
|
||||
{
|
||||
this->OnBecomeKeeper();
|
||||
|
@ -65,8 +81,11 @@ public:
|
|||
|
||||
bool HasBall()
|
||||
{
|
||||
//fill me!
|
||||
return this->hasBall;
|
||||
}
|
||||
|
||||
void UpdateKeeperMovement();
|
||||
void UpdateAttackerMovement();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -90,15 +90,15 @@ void Robot::Update()
|
|||
{
|
||||
GetModule<Command_Handler>(IO_COMMAND_HANDLER_MAIN)->Update();
|
||||
|
||||
GetModule<Ball_Tracker>(IO_BALL_TRACKER_MAIN)->Update();
|
||||
|
||||
GetModule<Position_Tracker>(IO_POSITION_TRACKER_MAIN)->Update();
|
||||
|
||||
GetModule<Logic>(IO_LOGIC_MAIN)->Update();
|
||||
GetModule<Ball_Tracker>(IO_BALL_TRACKER_MAIN)->Update();
|
||||
|
||||
GetModule<Obstacle_Tracker>(IO_OBSTACLE_TRACKER_MAIN)->Update();
|
||||
|
||||
//GetModule<Logic>(IO_LOGIC_MAIN)->Update();
|
||||
|
||||
GetModule<Navigator>(IO_NAVIGATOR_MAIN)->Update();
|
||||
|
||||
//insert code here
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
#include "mouse_sensor.h"
|
||||
#include "command_handler.h"
|
||||
#include "position_tracker.h"
|
||||
#include "obstacle_tracker.h"
|
||||
#include "ball_tracker.h"
|
||||
#include "navigator.h"
|
||||
#include "logic.h"
|
||||
|
|
Reference in a new issue