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rc2007-soccer/source/Concept/Framework/modules/executor/navigator.c
2007-02-18 17:57:03 +00:00

272 lines
6.8 KiB
C
Executable file

#include "navigator.h"
//-----------------------------------------------------------------------------
void Navigator::Stop()
{
this->direction = -1.0f;
this->targetAngle = -1.0f;
this->targetX = -1.0f;
this->targetY = -1.0f;
this->robotSpeed = 0;
this->rotationSpeed = 0;
for(uint8 i = IO_ENGINE_START; i < IO_ENGINE_END; i++)
{
(parent->GetModule<Engine>(i))->SetSpeed(0);
(parent->GetModule<Engine>(i))->SetEnabled(true);
}
}
//-----------------------------------------------------------------------------
void Navigator::Rotate(float rotationSpeed)
{
this->rotationSpeed = min(rotationSpeed, 255.0f);;
this->direction = -1.0f;
this->targetAngle = -1.0f;
this->targetX = -1.0f;
this->targetY = -1.0f;
this->robotSpeed = 0;
for(uint8 i = IO_ENGINE_START; i < IO_ENGINE_END; i++)
{
(parent->GetModule<Engine>(i))->SetSpeed(rotationSpeed);
(parent->GetModule<Engine>(i))->SetEnabled(true);
}
}
//-----------------------------------------------------------------------------
void Navigator::Drive(float newDirection, float newAngle, float newSpeed, float rotationSpeed)
{
this->rotationSpeed = min(rotationSpeed, 255.0f);
this->direction = newDirection;
this->targetAngle = newAngle;
this->targetX = -1.0f;
this->targetY = -1.0f;
this->robotSpeed = newSpeed;
if(targetAngle - (parent->GetModule<Position_Tracker>(IO_POSITION_TRACKER_MAIN))->GetOrientation() > PI)
{
if(rotationSpeed > 0)
{
rotationSpeed = -rotationSpeed;
}
}
else
{
if(rotationSpeed < 0)
{
rotationSpeed = -rotationSpeed;
}
}
Update();
}
//-----------------------------------------------------------------------------
void Navigator::DriveTo(float newX, float newY, float newAngle, float newSpeed, float rotationSpeed)
{
if(newX < 0 || newY < 0) return;
Position_Tracker* locationeer = parent->GetModule<Position_Tracker>(IO_POSITION_TRACKER_MAIN);
this->rotationSpeed = min(rotationSpeed, 255.0f);
this->targetX = newX;
this->targetY = newY;
this->direction = direction2d(locationeer->GetPositionX(), locationeer->GetPositionY(), targetX, targetY);;
this->targetAngle = newAngle;
this->robotSpeed = newSpeed;
if(targetAngle - locationeer->GetOrientation() > PI)
{
if(rotationSpeed > 0)
{
rotationSpeed = -rotationSpeed;
}
}
else
{
if(rotationSpeed < 0)
{
rotationSpeed = -rotationSpeed;
}
}
Update();
}
//-----------------------------------------------------------------------------
void Navigator::Update()
{
Position_Tracker* locationeer = parent->GetModule<Position_Tracker>(IO_POSITION_TRACKER_MAIN);
bool hasDistanceToDrive = true;
bool hasOrientationToAdjust = true;
//Check for distance to drive
if((targetX >= 0) != (targetY >= 0))
{
targetX = -1.0f;
targetY = -1.0f;
hasDistanceToDrive = false;
}
else if(targetX >= 0 && targetY >= 0)
{
if(distance2d(targetX, targetY, locationeer->GetPositionX(), locationeer->GetPositionY()) < 1.0f)
{
targetX = -1.0f;
targetY = -1.0f;
hasDistanceToDrive = false;
}
else
{
hasDistanceToDrive = true;
}
}
else
{
if(direction >= 0)
{
hasDistanceToDrive = true;
}
else
{
hasDistanceToDrive = false;
}
}
//Check for orientation to adjust
if(targetAngle >= 0)
{
if(fabs(targetAngle - locationeer->GetOrientation()) < 0.1f)
{
hasOrientationToAdjust = false;
}
else
{
hasOrientationToAdjust = true;
}
}
else
{
if(rotationSpeed != 0)
{
hasOrientationToAdjust = true;
}
else
{
hasOrientationToAdjust = false;
}
}
//Calculate directional/rotational engine speed
if(hasDistanceToDrive)
{
float relativeDirection = this->direction - locationeer->GetOrientation();
if(targetX >= 0 && targetY >= 0)
{
float directionToTarget = direction2d(locationeer->GetPositionX(), locationeer->GetPositionY(), targetX, targetY);
relativeDirection = directionToTarget - locationeer->GetOrientation();
}
float xDrive = cos(relativeDirection);
float yDrive = sin(relativeDirection);
float vLeft = (-yDrive + sqrt(3) * xDrive) / 2.0f;
float vBack = yDrive;
float vRight = (-yDrive - sqrt(3) * xDrive)/2;
float speedCorrection = 1.0f;
float maxEngineSpeed = 255.0f;
float minEngineSpeed = -255.0f;
float maxSingleSpeed = max(max(vLeft, vBack), vRight);
float calcSpeed = sqrt(vLeft * vLeft - vLeft * vRight + vRight * vRight +
vBack * (vBack + vLeft + vRight));
if(calcSpeed != 1.0f)
{
speedCorrection = 1.0f / calcSpeed;
}
float maxOverallSpeed = robotSpeed * maxSingleSpeed * speedCorrection;
if(maxOverallSpeed > maxEngineSpeed)
{
robotSpeed = maxEngineSpeed / (maxSingleSpeed * speedCorrection);
}
vLeft = vLeft * this->robotSpeed * speedCorrection;
vBack = vBack * this->robotSpeed * speedCorrection;
vRight = vRight * this->robotSpeed * speedCorrection;
maxSingleSpeed = max(max(vLeft, vBack), vRight);
float minSingleSpeed = min(min(vLeft, vBack), vRight);
if(hasOrientationToAdjust)
{
if(this->rotationSpeed > 0)
{
if(maxEngineSpeed - maxSingleSpeed < this->rotationSpeed)
{
vLeft += maxEngineSpeed - maxSingleSpeed;
vBack += maxEngineSpeed - maxSingleSpeed;
vRight += maxEngineSpeed - maxSingleSpeed;
}
else
{
vLeft += this->rotationSpeed;
vBack += this->rotationSpeed;
vRight += this->rotationSpeed;
}
}
else
{
if((minEngineSpeed - minSingleSpeed) < this->rotationSpeed)
{
vLeft -= minEngineSpeed - minSingleSpeed;
vBack -= minEngineSpeed - minSingleSpeed;
vRight -= minEngineSpeed - minSingleSpeed;
}
else
{
vLeft -= this->rotationSpeed;
vBack -= this->rotationSpeed;
vRight -= this->rotationSpeed;
}
}
}
Engine* curEngine = parent->GetModule<Engine>(IO_ENGINE_DRIVE_LEFT);
curEngine->SetSpeed(vLeft);
curEngine->SetEnabled(true);
curEngine = parent->GetModule<Engine>(IO_ENGINE_DRIVE_BACK);
curEngine->SetSpeed(vBack);
curEngine->SetEnabled(true);
curEngine = parent->GetModule<Engine>(IO_ENGINE_DRIVE_RIGHT);
curEngine->SetSpeed(vRight);
curEngine->SetEnabled(true);
curEngine = NULL;
}
else if(hasOrientationToAdjust)
{
Engine* curEngine = parent->GetModule<Engine>(IO_ENGINE_DRIVE_LEFT);
curEngine->SetSpeed(this->rotationSpeed);
curEngine->SetEnabled(true);
curEngine = parent->GetModule<Engine>(IO_ENGINE_DRIVE_BACK);
curEngine->SetSpeed(this->rotationSpeed);
curEngine->SetEnabled(true);
curEngine = parent->GetModule<Engine>(IO_ENGINE_DRIVE_RIGHT);
curEngine->SetSpeed(this->rotationSpeed);
curEngine->SetEnabled(true);
curEngine = NULL;
}
else
{
Stop();
}
}