import './runtime/index.css';
import { GameContext } from './runtime/controller/gamecontext';
import { Renderer } from './runtime/view/renderer/renderer';
window.onload = async (): Promise<void> => {
const app = document.getElementById('app');
if (!app) return;
const canvas = document.createElement('canvas');
const renderer = new Renderer(canvas);
const resize = (): void => {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
renderer.resize();
};
window.addEventListener('resize', resize);
resize();
app.append(canvas);
GameContext.load(renderer);
module.hot?.accept();