import MapData from './model/MapData';
import {loadMap} from './view/MapLoader';
import Renderer from './view/Renderer';
window.onload = () => {
const canvas = document.getElementById('rpgedit') as HTMLCanvasElement;
if (!canvas)
return;
const renderer = new Renderer(canvas);
const xhr = new XMLHttpRequest();
xhr.addEventListener('load', async function() {
const mapDef = new MapData(JSON.parse(this.responseText));
const mapView = await loadMap(renderer, mapDef);
mapView.draw();
});
xhr.open('GET', 'resources/map/test.json', true);
xhr.send();
};