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rpgedit/dist/resources/map/test.json

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{
"tiles": [
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"stone/floor",
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"stone/plate",
"stone/wall/top",
"stone/wall/right",
"stone/wall/bottom",
"stone/wall/left",
"stone/wall/top_left",
"stone/wall/top_right",
"stone/wall/bottom_right",
"stone/wall/bottom_left",
"stone/wall/top_left_inner",
"stone/wall/top_right_inner",
"stone/wall/bottom_right_inner",
"stone/wall/bottom_left_inner"
],
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"layers": [
[
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[0, 7, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 8, 0],
[0, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 0],
[0, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 0],
[0, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 0],
[3, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 12, 3],
[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[5, 14, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 5],
[0, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 0],
[0, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 0],
[0, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 0],
[0, 10, 5, 5, 5, 14, 1, 1, 13, 5, 5, 5, 9, 0],
[0, 0, 0, 0, 0, 6, 1, 1, 4, 0, 0, 0, 0, 0]
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],
[
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[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2],
[2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2],
[0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0]
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]
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],
"collision": [
{
"type": "polygon",
"vertices": [
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[ 2, 1],
[12, 1],
[12, 5],
[14, 5],
[14, 7],
[12, 7],
[12, 11],
[ 8, 11],
[ 8, 13],
[ 6, 13],
[ 6, 11],
[ 2, 11],
[ 2, 7],
[ 0, 7],
[ 0, 5],
[ 2, 5]
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]
}
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]
}