Implement mappings for Lua types
This commit is contained in:
parent
36d4c9298f
commit
1b250f668b
5 changed files with 266 additions and 0 deletions
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@ -6,6 +6,7 @@ add_executable(rpgedit
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control/MapContext.cpp
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control/RPGEdit.cpp
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model/Map.cpp
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model/Scriptable.cpp
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view/MapView.cpp
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view/SpriteCache.cpp
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)
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@ -26,6 +26,8 @@
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#pragma once
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#include "../model/ScriptValue.hpp"
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extern "C" {
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#include <lua.h>
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#include <lualib.h>
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@ -100,6 +102,11 @@ public:
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lua_close(L);
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}
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void setGlobal(const std::string &key, Model::ScriptValue *value) {
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value->push(L);
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lua_setglobal(L, key.c_str());
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}
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void load(const std::string &name) {
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std::string filename = "../resources/script/" + name + ".lua";
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143
src/model/ScriptValue.hpp
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143
src/model/ScriptValue.hpp
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@ -0,0 +1,143 @@
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/*
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Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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extern "C" {
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#include <lua.h>
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#include <lualib.h>
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#include <lauxlib.h>
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}
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#include <memory>
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#include <string>
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#include <unordered_map>
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namespace RPGEdit {
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namespace Model {
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class ScriptValue {
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public:
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virtual void push(lua_State *L) = 0;
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virtual ~ScriptValue() {}
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};
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class ScriptBoolean : public ScriptValue {
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private:
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bool value;
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public:
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ScriptBoolean(bool value0) : value(value0) {
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}
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ScriptBoolean & operator=(bool newValue) {
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value = newValue;
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return *this;
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}
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operator bool() const {
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return value;
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}
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virtual void push(lua_State *L) {
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lua_pushboolean(L, value);
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}
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};
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class ScriptNumber : public ScriptValue {
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private:
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lua_Number value;
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public:
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ScriptNumber(lua_Number value0) : value(value0) {
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}
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ScriptNumber & operator=(lua_Number newValue) {
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value = newValue;
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return *this;
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}
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operator lua_Number() const {
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return value;
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}
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virtual void push(lua_State *L) {
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lua_pushnumber(L, value);
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}
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};
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class ScriptString : public ScriptValue {
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private:
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std::string value;
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public:
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ScriptString(std::string &value0) : value(value0) {
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}
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ScriptString & operator=(std::string &newValue) {
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value = newValue;
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return *this;
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}
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operator std::string &() {
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return value;
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}
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virtual void push(lua_State *L) {
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lua_pushstring(L, value.c_str());
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}
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};
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class ScriptTable : public ScriptValue {
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public:
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typedef std::unordered_map<std::string, std::shared_ptr<ScriptValue>> MapType;
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private:
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MapType value;
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public:
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std::shared_ptr<ScriptValue> & operator[](const std::string &key) {
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return value[key];
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}
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virtual void push(lua_State *L) {
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lua_createtable(L, 0, value.size());
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for (const auto &entry : value) {
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lua_pushstring(L, entry.first.c_str());
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entry.second->push(L);
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lua_settable(L, -3);
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}
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}
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};
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}
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}
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58
src/model/Scriptable.cpp
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58
src/model/Scriptable.cpp
Normal file
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@ -0,0 +1,58 @@
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/*
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Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "Scriptable.hpp"
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namespace RPGEdit {
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namespace Model {
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int Scriptable::gc(lua_State *L) {
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std::shared_ptr<ScriptValue> *value = static_cast<std::shared_ptr<ScriptValue> *>(lua_touserdata(L, -1));
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value->~shared_ptr<ScriptValue>();
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return 0;
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}
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void Scriptable::setupMetatable(lua_State *L) {
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if (luaL_newmetatable(L, "RPGEdit::Model::Scriptable")) {
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lua_pushstring(L, "__metatable");
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lua_pushstring(L, "protected");
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lua_rawset(L, -3);
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lua_pushstring(L, "__gc");
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lua_pushcfunction(L, &gc);
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lua_rawset(L, -3);
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}
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lua_setmetatable(L, -2);
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}
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}
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}
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57
src/model/Scriptable.hpp
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57
src/model/Scriptable.hpp
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@ -0,0 +1,57 @@
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/*
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Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "ScriptValue.hpp"
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#include <new>
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namespace RPGEdit {
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namespace Model {
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class Scriptable : public ScriptValue, public std::enable_shared_from_this<Scriptable> {
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private:
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static int gc(lua_State *L);
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void setupMetatable(lua_State *L);
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public:
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virtual void push(lua_State *L) {
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void *ptr = lua_newuserdata(L, sizeof(std::shared_ptr<ScriptValue>));
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setupMetatable(L);
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new (ptr) std::shared_ptr<ScriptValue>(shared_from_this());
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}
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};
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}
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}
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