controller: gamecontext: increase collistion radius to outer line

This commit is contained in:
Matthias Schiffer 2018-11-11 00:17:51 +01:00
parent c9000b7c38
commit 3c83dade65
Signed by: neocturne
GPG key ID: 16EF3F64CB201D9C

View file

@ -52,7 +52,7 @@ export class GameContext implements CollidableGroup {
private readonly playerDir: vec2 = vec2.fromValues(0, 1);
private speed: number = 0;
private readonly collisionRadius = 7 / 16;
private readonly collisionRadius = 15 / 32;
private readonly interactLength = 1 / 32;
private constructor(