controller: gamecontext: increase collistion radius to outer line
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1 changed files with 1 additions and 1 deletions
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@ -52,7 +52,7 @@ export class GameContext implements CollidableGroup {
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private readonly playerDir: vec2 = vec2.fromValues(0, 1);
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private readonly playerDir: vec2 = vec2.fromValues(0, 1);
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private speed: number = 0;
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private speed: number = 0;
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private readonly collisionRadius = 7 / 16;
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private readonly collisionRadius = 15 / 32;
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private readonly interactLength = 1 / 32;
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private readonly interactLength = 1 / 32;
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private constructor(
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private constructor(
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