data: remove obsolete collision matrix

This commit is contained in:
Matthias Schiffer 2018-11-05 01:09:01 +01:00
parent aee504be88
commit 5593bf2d36
Signed by: neocturne
GPG key ID: 16EF3F64CB201D9C
2 changed files with 2 additions and 19 deletions

View file

@ -3,20 +3,6 @@
"stone/floor", "stone/floor",
"stone/plate" "stone/plate"
], ],
"collision": [
[false, false, false, false, false, false, false, false, false, false, false, false],
[false, false, false, false, false, false, false, false, false, false, false, false],
[false, false, false, false, false, false, false, false, false, false, false, false],
[false, false, false, false, false, false, false, false, false, false, false, false],
[false, false, false, false, false, false, false, false, false, false, false, false],
[false, false, false, false, false, false, false, false, false, false, false, false],
[false, false, false, false, false, false, false, false, false, false, false, false],
[false, false, false, false, false, false, false, false, false, false, false, false],
[false, false, false, false, false, false, false, false, false, false, false, false],
[false, false, false, false, false, false, false, false, false, false, false, false],
[false, false, false, false, false, false, false, false, false, false, false, false],
[false, false, false, false, false, false, false, false, false, false, false, false]
],
"layers": [ "layers": [
[ [
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],

View file

@ -1,12 +1,10 @@
export interface Input { export interface Input {
readonly tiles: string[]; readonly tiles: string[];
readonly collision: boolean[][];
readonly layers: number[][][]; readonly layers: number[][][];
} }
export class MapData { export class MapData {
public readonly tiles: string[]; public readonly tiles: string[];
public readonly collision: boolean[][];
public readonly layers: number[][][]; public readonly layers: number[][][];
public readonly width: number; public readonly width: number;
@ -14,10 +12,9 @@ export class MapData {
constructor(data: Input) { constructor(data: Input) {
this.tiles = data.tiles; this.tiles = data.tiles;
this.collision = data.collision;
this.layers = data.layers; this.layers = data.layers;
this.height = this.collision.length; this.height = this.layers[0].length;
this.width = this.collision[0].length; this.width = this.layers[0][0].length;
} }
} }