From 69be8d2ef8121661a1b3f5a0ea42d534585f3e73 Mon Sep 17 00:00:00 2001 From: Matthias Schiffer Date: Wed, 31 Oct 2018 18:41:28 +0100 Subject: [PATCH] view: rename tile module to sprite --- src/view/map.ts | 16 ++++++++-------- src/view/{tile.ts => sprite.ts} | 18 +++++++++--------- 2 files changed, 17 insertions(+), 17 deletions(-) rename src/view/{tile.ts => sprite.ts} (77%) diff --git a/src/view/map.ts b/src/view/map.ts index 954e39e..d75ea98 100644 --- a/src/view/map.ts +++ b/src/view/map.ts @@ -2,12 +2,12 @@ import MapData from '../model/data/MapData'; import { mapValues, nextPowerOf2 } from '../util'; import Renderer from './renderer/Renderer'; -import { TileCoords, TileView, TileViewBuilder } from './tile'; +import { SpriteCoords, SpriteView, SpriteViewBuilder } from './sprite'; import { loadImages, mkTexture } from './util/image'; interface TileMap { texture: WebGLTexture; - tiles: Map; + tiles: Map; } function loadTiles(tiles: Map): Promise> { @@ -27,7 +27,7 @@ function mkTileMap( canvas.width = canvas.height = canvasSize; let x = 0, y = 0; - const map: Map = new Map(); + const map: Map = new Map(); const ctx = canvas.getContext('2d') as CanvasRenderingContext2D; for (const [k, tile] of tiles) { @@ -47,7 +47,7 @@ function mkTileMap( }; } -function addTile(builder: TileViewBuilder, tileMap: TileMap, x: number, y: number, tile: string) { +function addSprite(builder: SpriteViewBuilder, tileMap: TileMap, x: number, y: number, tile: string) { if (tile === ' ') return; @@ -55,19 +55,19 @@ function addTile(builder: TileViewBuilder, tileMap: TileMap, x: number, y: numbe if (!tilePos) throw new Error('invalid tile specifier in map data'); - builder.addTile([x, y, x + 1, y + 1], tilePos); + builder.addSprite([x, y, x + 1, y + 1], tilePos); } -export async function loadMap(r: Renderer, map: MapData): Promise { +export async function loadMap(r: Renderer, map: MapData): Promise { const tiles = await loadTiles(map.tiles); const tileMap = mkTileMap(r.getContext(), tiles); - const builder = new TileViewBuilder(r, tileMap.texture); + const builder = new SpriteViewBuilder(r, tileMap.texture); for (const layer of map.layers) for (let x = 0; x < map.width; x++) for (let y = 0; y < map.height; y++) - addTile(builder, tileMap, x, y, layer[y][x]); + addSprite(builder, tileMap, x, y, layer[y][x]); return builder.build(); } diff --git a/src/view/tile.ts b/src/view/sprite.ts similarity index 77% rename from src/view/tile.ts rename to src/view/sprite.ts index 3dd7231..18c91c7 100644 --- a/src/view/tile.ts +++ b/src/view/sprite.ts @@ -1,9 +1,9 @@ import Renderer from './renderer/Renderer'; -export type TileCoords = [number, number, number, number]; +export type SpriteCoords = [number, number, number, number]; -export class TileViewBuilder { - private static pushTile(buf: number[], coords: TileCoords): void { +export class SpriteViewBuilder { + private static pushSprite(buf: number[], coords: SpriteCoords): void { const [x1, y1, x2, y2] = coords; buf.push(x1); buf.push(y1); @@ -20,17 +20,17 @@ export class TileViewBuilder { constructor(private readonly r: Renderer, private readonly texture: WebGLTexture) {} - public addTile(vertexCoords: TileCoords, texCoords: TileCoords): void { - TileViewBuilder.pushTile(this.vertexData, vertexCoords); - TileViewBuilder.pushTile(this.textureData, texCoords); + public addSprite(vertexCoords: SpriteCoords, texCoords: SpriteCoords): void { + SpriteViewBuilder.pushSprite(this.vertexData, vertexCoords); + SpriteViewBuilder.pushSprite(this.textureData, texCoords); } - public build(): TileView { - return new TileView(this.r, this.texture, this.vertexData, this.textureData); + public build(): SpriteView { + return new SpriteView(this.r, this.texture, this.vertexData, this.textureData); } } -export class TileView { +export class SpriteView { private readonly vertexCount: number; private readonly vertexBuffer: WebGLBuffer; private readonly textureBuffer: WebGLBuffer;