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This commit is contained in:
Matthias Schiffer 2014-09-22 20:35:45 +02:00
commit 6e67a0f132
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*~

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CMakeLists.txt Normal file
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cmake_minimum_required(VERSION 2.8.3)
project(RPGEDIT CXX)
find_package(PkgConfig REQUIRED)
pkg_check_modules(SDL2 REQUIRED sdl2 SDL2_image)
add_subdirectory(src)

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include_directories(${SDL2_INCLUDE_DIRS})
link_directories(${SDL2_LIBRARY_DIRS})
add_executable(rpgedit
rpgedit.cpp
control/MapContext.cpp
control/TileLoader.cpp
model/Map.cpp
)
set_target_properties(rpgedit PROPERTIES COMPILE_FLAGS "-std=c++11 -Wall ${SDL2_CFLAGS_OTHER}")
set_target_properties(rpgedit PROPERTIES LINK_FLAGS "${SDL2_LDFLAGS_OTHER}")
target_link_libraries(rpgedit ${SDL2_LIBRARIES})

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/*
Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "MapContext.hpp"
namespace RPGEdit {
namespace Control {
MapContext::MapContext(TileLoader *tileLoader0, const std::shared_ptr<const Model::Map> &map0)
: tileLoader(tileLoader0), map(map0) {
const std::vector<std::string> &tileset = map->getTileset();
tiles.resize(tileset.size());
for (size_t i = 0; i < tileset.size(); i++)
tiles[i] = tileLoader->get(tileset[i]);
}
}
}

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/*
Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "TileLoader.hpp"
#include "../model/Map.hpp"
#include "../view/MapView.hpp"
#include <memory>
namespace RPGEdit {
namespace Control {
class MapContext {
private:
TileLoader *const tileLoader;
std::shared_ptr<const Model::Map> map;
std::vector<SDL_Surface *> tiles;
public:
MapContext(TileLoader *tileLoader0, const std::shared_ptr<const Model::Map> &map0);
std::shared_ptr<View::MapView> initView(const std::shared_ptr<View::Window> &window) {
return std::make_shared<View::MapView>(window, map, tiles);
}
};
}
}

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/*
Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "TileLoader.hpp"
#include <SDL_image.h>
namespace RPGEdit {
namespace Control {
std::unique_ptr<SDL_Surface, TileLoader::SDL_Surface_deleter> TileLoader::loadTile(const std::string &name) {
std::string filename = "../resources/tile/" + name + ".png";
SDL_Surface *surface = IMG_Load(filename.c_str());
return std::unique_ptr<SDL_Surface, SDL_Surface_deleter>(surface, SDL_Surface_deleter());
}
SDL_Surface * TileLoader::get(const std::string &name) {
std::unique_ptr<SDL_Surface, SDL_Surface_deleter> &surface = tiles[name];
if (!surface)
surface = loadTile(name);
if (!surface)
tiles.erase(tiles.find(name));
return surface.get();
}
}
}

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/*
Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <memory>
#include <unordered_map>
#include <SDL.h>
namespace RPGEdit {
namespace Control {
class TileLoader {
private:
class SDL_Surface_deleter {
public:
void operator()(SDL_Surface *surface) {
SDL_FreeSurface(surface);
}
};
std::unordered_map<std::string, std::unique_ptr<SDL_Surface, SDL_Surface_deleter>> tiles;
std::unique_ptr<SDL_Surface, SDL_Surface_deleter> loadTile(const std::string &name);
public:
SDL_Surface * get(const std::string &name);
void clear() {
tiles.clear();
}
};
}
}

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/*
Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "Map.hpp"
namespace RPGEdit {
namespace Model {
std::shared_ptr<Map> Map::load(__attribute__((unused)) const std::string &name) {
std::shared_ptr<Map> map(new Map(16, 16));
map->tileset.push_back("dirt");
for (int i = 0; i < 16; i++) {
for (int j = 0; j < 16; j++) {
if (4 <= i && i < 12 && 4 <= j && j < 12)
map->setTileAt(i, j, 1);
else
map->setTileAt(i, j, 0);
}
}
return map;
}
}
}

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/*
Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <cstdint>
#include <memory>
#include <stdexcept>
#include <vector>
namespace RPGEdit {
namespace Model {
class Map {
private:
std::vector<std::string> tileset;
size_t width, height;
std::unique_ptr<uint32_t[]> tiles;
Map(size_t width0, size_t height0)
: width(width0), height(height0), tiles(new uint32_t[width*height]) {
}
public:
std::vector<std::string> & getTileset() {
return tileset;
}
const std::vector<std::string> & getTileset() const {
return tileset;
}
size_t getWidth() const {
return width;
}
size_t getHeight() const {
return height;
}
void setTileAt(size_t x, size_t y, uint32_t value) {
if (x >= width || y >= height)
throw std::range_error("Map::setTileAt: bad coordinates");
tiles[y*width + x] = value;
}
uint32_t getTileAt(ssize_t x, ssize_t y) const {
if (x < 0 || (size_t)x >= width || y < 0 || (size_t)y >= height)
return 0;
return tiles[y*width + x];
}
static std::shared_ptr<Map> load(const std::string &name);
};
}
}

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/*
Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "control/MapContext.hpp"
#include "view/MapView.hpp"
#include <unistd.h>
#include <SDL.h>
#include <SDL_main.h>
extern "C"
int main(__attribute__((unused)) int argc, __attribute__((unused)) char *argv[]) {
using namespace RPGEdit;
SDL_Init(SDL_INIT_VIDEO);
{
Control::TileLoader tileLoader;
std::shared_ptr<Model::Map> map = Model::Map::load("test");
std::shared_ptr<Control::MapContext> ctx(new Control::MapContext(&tileLoader, map));
std::shared_ptr<View::Window> window(new View::Window);
std::shared_ptr<View::MapView> mapView = ctx->initView(window);
bool running = true;
while (true) {
SDL_Event event;
while (SDL_PollEvent(&event)) {
if (event.type == SDL_QUIT) {
running = false;
break;
}
}
if (!running)
break;
mapView->render(8, 8);
}
}
SDL_Quit();
return 0;
}

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/*
Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "Window.hpp"
#include "../model/Map.hpp"
#include <cmath>
namespace RPGEdit {
namespace View {
class MapView {
private:
std::shared_ptr<Window> window;
std::shared_ptr<const Model::Map> map;
SDL_Texture *tileTexture;
public:
MapView(const std::shared_ptr<Window> &window0,
const std::shared_ptr<const Model::Map> &map0,
const std::vector<SDL_Surface *> tiles)
: window(window0), map(map0) {
uint32_t rmask, gmask, bmask, amask;
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
rmask = 0xff000000;
gmask = 0x00ff0000;
bmask = 0x0000ff00;
amask = 0x000000ff;
#else
rmask = 0x000000ff;
gmask = 0x0000ff00;
bmask = 0x00ff0000;
amask = 0xff000000;
#endif
SDL_Surface *surface = SDL_CreateRGBSurface(0, 16*tiles.size(), 16, 32, rmask, gmask, bmask, amask);
SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_NONE);
for (size_t i = 0; i < tiles.size(); i++) {
SDL_Rect rect = {
.x = int(16*i),
.y = 0,
.w = 0,
.h = 0,
};
SDL_BlitSurface(tiles[i], nullptr, surface, &rect);
}
tileTexture = SDL_CreateTextureFromSurface(window->getRenderer(), surface);
SDL_FreeSurface(surface);
}
~MapView() {
SDL_DestroyTexture(tileTexture);
}
void render(float centerX, float centerY) {
SDL_RenderClear(window->getRenderer());
std::pair<int, int> viewport = window->getViewport();
float pixels = std::max(viewport.first/16.0f, viewport.second/12.0f);
int tilePixels = 16 * std::ceil(pixels / 16);
float tilesW = viewport.first / tilePixels;
float tilesH = viewport.second / tilePixels;
int minX = std::floor(centerX - tilesW/2 - 0.5f), maxX = std::ceil(centerX + tilesW/2 + 0.5f);
int minY = std::floor(centerY - tilesH/2 - 0.5f), maxY = std::ceil(centerY + tilesH/2 + 0.5f);
int baseX = viewport.first/2 - (centerX + 0.5f)*tilePixels, baseY = viewport.second/2 - (centerY + 0.5f)*tilePixels;
for (int x = minX; x <= maxX; x++) {
for (int y = minY; y <= maxY; y++) {
uint32_t tile = map->getTileAt(x, y);
if (!tile)
continue;
SDL_Rect src = {
.x = int(16*(tile-1)),
.y = 0,
.w = 16,
.h = 16,
};
SDL_Rect dst = {
.x = baseX + x*tilePixels,
.y = baseY + y*tilePixels,
.w = tilePixels,
.h = tilePixels,
};
SDL_RenderCopy(window->getRenderer(), tileTexture, &src, &dst);
}
}
SDL_RenderPresent(window->getRenderer());
}
};
}
}

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/*
Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <SDL.h>
namespace RPGEdit {
namespace View {
class Window {
private:
SDL_Window *window;
SDL_Renderer *renderer;
public:
Window() {
window = SDL_CreateWindow("RPGedit", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 640, 480, SDL_WINDOW_OPENGL|SDL_WINDOW_RESIZABLE);
renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED|SDL_RENDERER_PRESENTVSYNC);
}
~Window() {
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
}
SDL_Renderer * getRenderer() {
return renderer;
}
std::pair<int, int> getViewport() {
int w, h;
SDL_GetWindowSize(window, &w, &h);
return std::make_pair<>(w, h);
}
};
}
}