Initial commit
This commit is contained in:
commit
6e67a0f132
13 changed files with 654 additions and 0 deletions
1
.gitignore
vendored
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1
.gitignore
vendored
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*~
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9
CMakeLists.txt
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9
CMakeLists.txt
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cmake_minimum_required(VERSION 2.8.3)
|
||||
project(RPGEDIT CXX)
|
||||
|
||||
|
||||
find_package(PkgConfig REQUIRED)
|
||||
pkg_check_modules(SDL2 REQUIRED sdl2 SDL2_image)
|
||||
|
||||
|
||||
add_subdirectory(src)
|
BIN
resources/tile/dirt.png
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BIN
resources/tile/dirt.png
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Binary file not shown.
After Width: | Height: | Size: 207 B |
12
src/CMakeLists.txt
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12
src/CMakeLists.txt
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|||
include_directories(${SDL2_INCLUDE_DIRS})
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||||
link_directories(${SDL2_LIBRARY_DIRS})
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||||
|
||||
add_executable(rpgedit
|
||||
rpgedit.cpp
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||||
control/MapContext.cpp
|
||||
control/TileLoader.cpp
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||||
model/Map.cpp
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||||
)
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||||
set_target_properties(rpgedit PROPERTIES COMPILE_FLAGS "-std=c++11 -Wall ${SDL2_CFLAGS_OTHER}")
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set_target_properties(rpgedit PROPERTIES LINK_FLAGS "${SDL2_LDFLAGS_OTHER}")
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target_link_libraries(rpgedit ${SDL2_LIBRARIES})
|
46
src/control/MapContext.cpp
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46
src/control/MapContext.cpp
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|||
/*
|
||||
Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
|
||||
#include "MapContext.hpp"
|
||||
|
||||
|
||||
namespace RPGEdit {
|
||||
|
||||
namespace Control {
|
||||
|
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MapContext::MapContext(TileLoader *tileLoader0, const std::shared_ptr<const Model::Map> &map0)
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||||
: tileLoader(tileLoader0), map(map0) {
|
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const std::vector<std::string> &tileset = map->getTileset();
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tiles.resize(tileset.size());
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for (size_t i = 0; i < tileset.size(); i++)
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tiles[i] = tileLoader->get(tileset[i]);
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||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
57
src/control/MapContext.hpp
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57
src/control/MapContext.hpp
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|
|||
/*
|
||||
Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "TileLoader.hpp"
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||||
#include "../model/Map.hpp"
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||||
#include "../view/MapView.hpp"
|
||||
|
||||
#include <memory>
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||||
|
||||
|
||||
namespace RPGEdit {
|
||||
|
||||
namespace Control {
|
||||
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||||
class MapContext {
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||||
private:
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||||
TileLoader *const tileLoader;
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||||
|
||||
std::shared_ptr<const Model::Map> map;
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||||
std::vector<SDL_Surface *> tiles;
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|
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public:
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MapContext(TileLoader *tileLoader0, const std::shared_ptr<const Model::Map> &map0);
|
||||
|
||||
std::shared_ptr<View::MapView> initView(const std::shared_ptr<View::Window> &window) {
|
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return std::make_shared<View::MapView>(window, map, tiles);
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
}
|
59
src/control/TileLoader.cpp
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59
src/control/TileLoader.cpp
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|
|||
/*
|
||||
Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
|
||||
#include "TileLoader.hpp"
|
||||
|
||||
#include <SDL_image.h>
|
||||
|
||||
|
||||
namespace RPGEdit {
|
||||
|
||||
namespace Control {
|
||||
|
||||
std::unique_ptr<SDL_Surface, TileLoader::SDL_Surface_deleter> TileLoader::loadTile(const std::string &name) {
|
||||
std::string filename = "../resources/tile/" + name + ".png";
|
||||
|
||||
SDL_Surface *surface = IMG_Load(filename.c_str());
|
||||
|
||||
return std::unique_ptr<SDL_Surface, SDL_Surface_deleter>(surface, SDL_Surface_deleter());
|
||||
}
|
||||
|
||||
SDL_Surface * TileLoader::get(const std::string &name) {
|
||||
std::unique_ptr<SDL_Surface, SDL_Surface_deleter> &surface = tiles[name];
|
||||
|
||||
if (!surface)
|
||||
surface = loadTile(name);
|
||||
|
||||
if (!surface)
|
||||
tiles.erase(tiles.find(name));
|
||||
|
||||
return surface.get();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
62
src/control/TileLoader.hpp
Normal file
62
src/control/TileLoader.hpp
Normal file
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@ -0,0 +1,62 @@
|
|||
/*
|
||||
Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
|
||||
#include <SDL.h>
|
||||
|
||||
|
||||
namespace RPGEdit {
|
||||
|
||||
namespace Control {
|
||||
|
||||
class TileLoader {
|
||||
private:
|
||||
class SDL_Surface_deleter {
|
||||
public:
|
||||
void operator()(SDL_Surface *surface) {
|
||||
SDL_FreeSurface(surface);
|
||||
}
|
||||
};
|
||||
|
||||
std::unordered_map<std::string, std::unique_ptr<SDL_Surface, SDL_Surface_deleter>> tiles;
|
||||
|
||||
std::unique_ptr<SDL_Surface, SDL_Surface_deleter> loadTile(const std::string &name);
|
||||
|
||||
public:
|
||||
SDL_Surface * get(const std::string &name);
|
||||
|
||||
void clear() {
|
||||
tiles.clear();
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
}
|
53
src/model/Map.cpp
Normal file
53
src/model/Map.cpp
Normal file
|
@ -0,0 +1,53 @@
|
|||
/*
|
||||
Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
|
||||
#include "Map.hpp"
|
||||
|
||||
|
||||
namespace RPGEdit {
|
||||
|
||||
namespace Model {
|
||||
|
||||
std::shared_ptr<Map> Map::load(__attribute__((unused)) const std::string &name) {
|
||||
std::shared_ptr<Map> map(new Map(16, 16));
|
||||
|
||||
map->tileset.push_back("dirt");
|
||||
|
||||
for (int i = 0; i < 16; i++) {
|
||||
for (int j = 0; j < 16; j++) {
|
||||
if (4 <= i && i < 12 && 4 <= j && j < 12)
|
||||
map->setTileAt(i, j, 1);
|
||||
else
|
||||
map->setTileAt(i, j, 0);
|
||||
}
|
||||
}
|
||||
|
||||
return map;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
85
src/model/Map.hpp
Normal file
85
src/model/Map.hpp
Normal file
|
@ -0,0 +1,85 @@
|
|||
/*
|
||||
Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <stdexcept>
|
||||
#include <vector>
|
||||
|
||||
namespace RPGEdit {
|
||||
|
||||
namespace Model {
|
||||
|
||||
class Map {
|
||||
private:
|
||||
std::vector<std::string> tileset;
|
||||
|
||||
size_t width, height;
|
||||
std::unique_ptr<uint32_t[]> tiles;
|
||||
|
||||
Map(size_t width0, size_t height0)
|
||||
: width(width0), height(height0), tiles(new uint32_t[width*height]) {
|
||||
}
|
||||
|
||||
public:
|
||||
std::vector<std::string> & getTileset() {
|
||||
return tileset;
|
||||
}
|
||||
|
||||
const std::vector<std::string> & getTileset() const {
|
||||
return tileset;
|
||||
}
|
||||
|
||||
size_t getWidth() const {
|
||||
return width;
|
||||
}
|
||||
|
||||
size_t getHeight() const {
|
||||
return height;
|
||||
}
|
||||
|
||||
void setTileAt(size_t x, size_t y, uint32_t value) {
|
||||
if (x >= width || y >= height)
|
||||
throw std::range_error("Map::setTileAt: bad coordinates");
|
||||
|
||||
tiles[y*width + x] = value;
|
||||
}
|
||||
|
||||
uint32_t getTileAt(ssize_t x, ssize_t y) const {
|
||||
if (x < 0 || (size_t)x >= width || y < 0 || (size_t)y >= height)
|
||||
return 0;
|
||||
|
||||
return tiles[y*width + x];
|
||||
}
|
||||
|
||||
static std::shared_ptr<Map> load(const std::string &name);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
}
|
72
src/rpgedit.cpp
Normal file
72
src/rpgedit.cpp
Normal file
|
@ -0,0 +1,72 @@
|
|||
/*
|
||||
Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
|
||||
#include "control/MapContext.hpp"
|
||||
#include "view/MapView.hpp"
|
||||
|
||||
#include <unistd.h>
|
||||
|
||||
#include <SDL.h>
|
||||
#include <SDL_main.h>
|
||||
|
||||
|
||||
extern "C"
|
||||
int main(__attribute__((unused)) int argc, __attribute__((unused)) char *argv[]) {
|
||||
using namespace RPGEdit;
|
||||
|
||||
SDL_Init(SDL_INIT_VIDEO);
|
||||
|
||||
{
|
||||
Control::TileLoader tileLoader;
|
||||
std::shared_ptr<Model::Map> map = Model::Map::load("test");
|
||||
|
||||
std::shared_ptr<Control::MapContext> ctx(new Control::MapContext(&tileLoader, map));
|
||||
|
||||
std::shared_ptr<View::Window> window(new View::Window);
|
||||
std::shared_ptr<View::MapView> mapView = ctx->initView(window);
|
||||
|
||||
bool running = true;
|
||||
|
||||
while (true) {
|
||||
SDL_Event event;
|
||||
while (SDL_PollEvent(&event)) {
|
||||
if (event.type == SDL_QUIT) {
|
||||
running = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!running)
|
||||
break;
|
||||
|
||||
mapView->render(8, 8);
|
||||
}
|
||||
}
|
||||
|
||||
SDL_Quit();
|
||||
|
||||
return 0;
|
||||
}
|
132
src/view/MapView.hpp
Normal file
132
src/view/MapView.hpp
Normal file
|
@ -0,0 +1,132 @@
|
|||
/*
|
||||
Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Window.hpp"
|
||||
#include "../model/Map.hpp"
|
||||
|
||||
#include <cmath>
|
||||
|
||||
|
||||
namespace RPGEdit {
|
||||
|
||||
namespace View {
|
||||
|
||||
class MapView {
|
||||
private:
|
||||
std::shared_ptr<Window> window;
|
||||
std::shared_ptr<const Model::Map> map;
|
||||
SDL_Texture *tileTexture;
|
||||
|
||||
public:
|
||||
MapView(const std::shared_ptr<Window> &window0,
|
||||
const std::shared_ptr<const Model::Map> &map0,
|
||||
const std::vector<SDL_Surface *> tiles)
|
||||
: window(window0), map(map0) {
|
||||
uint32_t rmask, gmask, bmask, amask;
|
||||
|
||||
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
||||
rmask = 0xff000000;
|
||||
gmask = 0x00ff0000;
|
||||
bmask = 0x0000ff00;
|
||||
amask = 0x000000ff;
|
||||
#else
|
||||
rmask = 0x000000ff;
|
||||
gmask = 0x0000ff00;
|
||||
bmask = 0x00ff0000;
|
||||
amask = 0xff000000;
|
||||
#endif
|
||||
|
||||
SDL_Surface *surface = SDL_CreateRGBSurface(0, 16*tiles.size(), 16, 32, rmask, gmask, bmask, amask);
|
||||
SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_NONE);
|
||||
|
||||
for (size_t i = 0; i < tiles.size(); i++) {
|
||||
SDL_Rect rect = {
|
||||
.x = int(16*i),
|
||||
.y = 0,
|
||||
.w = 0,
|
||||
.h = 0,
|
||||
};
|
||||
|
||||
SDL_BlitSurface(tiles[i], nullptr, surface, &rect);
|
||||
}
|
||||
|
||||
tileTexture = SDL_CreateTextureFromSurface(window->getRenderer(), surface);
|
||||
SDL_FreeSurface(surface);
|
||||
}
|
||||
|
||||
~MapView() {
|
||||
SDL_DestroyTexture(tileTexture);
|
||||
}
|
||||
|
||||
void render(float centerX, float centerY) {
|
||||
SDL_RenderClear(window->getRenderer());
|
||||
|
||||
std::pair<int, int> viewport = window->getViewport();
|
||||
|
||||
float pixels = std::max(viewport.first/16.0f, viewport.second/12.0f);
|
||||
int tilePixels = 16 * std::ceil(pixels / 16);
|
||||
|
||||
float tilesW = viewport.first / tilePixels;
|
||||
float tilesH = viewport.second / tilePixels;
|
||||
|
||||
int minX = std::floor(centerX - tilesW/2 - 0.5f), maxX = std::ceil(centerX + tilesW/2 + 0.5f);
|
||||
int minY = std::floor(centerY - tilesH/2 - 0.5f), maxY = std::ceil(centerY + tilesH/2 + 0.5f);
|
||||
|
||||
int baseX = viewport.first/2 - (centerX + 0.5f)*tilePixels, baseY = viewport.second/2 - (centerY + 0.5f)*tilePixels;
|
||||
|
||||
for (int x = minX; x <= maxX; x++) {
|
||||
for (int y = minY; y <= maxY; y++) {
|
||||
uint32_t tile = map->getTileAt(x, y);
|
||||
if (!tile)
|
||||
continue;
|
||||
|
||||
SDL_Rect src = {
|
||||
.x = int(16*(tile-1)),
|
||||
.y = 0,
|
||||
.w = 16,
|
||||
.h = 16,
|
||||
};
|
||||
|
||||
SDL_Rect dst = {
|
||||
.x = baseX + x*tilePixels,
|
||||
.y = baseY + y*tilePixels,
|
||||
.w = tilePixels,
|
||||
.h = tilePixels,
|
||||
};
|
||||
|
||||
SDL_RenderCopy(window->getRenderer(), tileTexture, &src, &dst);
|
||||
}
|
||||
}
|
||||
|
||||
SDL_RenderPresent(window->getRenderer());
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
}
|
66
src/view/Window.hpp
Normal file
66
src/view/Window.hpp
Normal file
|
@ -0,0 +1,66 @@
|
|||
/*
|
||||
Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <SDL.h>
|
||||
|
||||
|
||||
namespace RPGEdit {
|
||||
|
||||
namespace View {
|
||||
|
||||
class Window {
|
||||
private:
|
||||
SDL_Window *window;
|
||||
SDL_Renderer *renderer;
|
||||
|
||||
public:
|
||||
Window() {
|
||||
window = SDL_CreateWindow("RPGedit", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 640, 480, SDL_WINDOW_OPENGL|SDL_WINDOW_RESIZABLE);
|
||||
renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED|SDL_RENDERER_PRESENTVSYNC);
|
||||
}
|
||||
|
||||
~Window() {
|
||||
SDL_DestroyRenderer(renderer);
|
||||
SDL_DestroyWindow(window);
|
||||
}
|
||||
|
||||
SDL_Renderer * getRenderer() {
|
||||
return renderer;
|
||||
}
|
||||
|
||||
std::pair<int, int> getViewport() {
|
||||
int w, h;
|
||||
SDL_GetWindowSize(window, &w, &h);
|
||||
|
||||
return std::make_pair<>(w, h);
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
}
|
Reference in a new issue