view/MapView: add support for multiple layers and holes

This commit is contained in:
Matthias Schiffer 2018-10-31 00:18:29 +01:00
parent 63c8b70e43
commit 70a616b4a7
Signed by: neocturne
GPG key ID: 16EF3F64CB201D9C

View file

@ -20,7 +20,8 @@ export default class MapView {
for (let x = 0; x < map.data.width; x++)
for (let y = 0; y < map.data.height; y++)
this.addTile(vertexData, textureData, x, y, map.data.layers[0][y][x]);
for (const layer of map.data.layers)
this.addTile(vertexData, textureData, x, y, layer[y][x]);
const gl = r.getContext();
@ -64,6 +65,9 @@ export default class MapView {
}
private addTile(vertexData: number[], textureData: number[], x: number, y: number, tile: string) {
if (tile === ' ')
return;
const tilePos = this.tileMap.tiles.get(tile);
if (!tilePos)
throw new Error('invalid tile specifier in map data');