Update deps

This commit is contained in:
Matthias Schiffer 2020-02-22 15:33:02 +01:00
parent 764cd8344d
commit d35a68caf3
Signed by: neocturne
GPG key ID: 16EF3F64CB201D9C
4 changed files with 813 additions and 725 deletions

View file

@ -13,7 +13,7 @@ export class EntityView {
const tile = await loadImage(`resources/sprite/entity/${data.sprite}.png`);
const [texture, size] = mkTexture(r, tile);
const frameSize = [size[0], size[1] / data.frames];
const frameSize: [number, number] = [size[0], size[1] / data.frames];
const offset = vec2.mul(vec2.create(), frameSize, data.anchor);
r.snapToGrid(offset, offset);

View file

@ -49,11 +49,11 @@ export class Renderer {
return this.shaders.samplerLoc;
}
public setCenter(v: vec2 | number[]): void {
public setCenter(v: vec2): void {
this.snapToGrid(this.center, v);
}
public setTranslation(v: vec2 | number[]): void {
public setTranslation(v: vec2): void {
vec2.sub(this.translation, v, this.center);
this.snapToGrid(this.translation, this.translation);
this.gl.uniform2fv(this.shaders.translateLoc, this.translation);
@ -65,7 +65,7 @@ export class Renderer {
this.setTranslation([0, 0]);
}
public snapToGrid(out: vec2, a: vec2 | number[]): void {
public snapToGrid(out: vec2, a: vec2): void {
vec2.scale(out, a, this.coordScale);
vec2.round(out, out);
vec2.scale(out, out, 1 / this.coordScale);