view: more refactoring
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af04cbe359
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da3e93a942
2 changed files with 31 additions and 29 deletions
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@ -1,4 +1,5 @@
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import { mapValues, mapValuesAsync, nextPowerOf2 } from '../util';
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import { loadImages, mkTexture } from 'util/image';
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import { mapValues, nextPowerOf2 } from '../util';
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import { TileCoords } from './tile';
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import { TileCoords } from './tile';
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@ -11,38 +12,10 @@ export interface TileMap {
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tiles: Map<string, TileCoords>;
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tiles: Map<string, TileCoords>;
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}
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}
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function loadImage(url: string): Promise<HTMLImageElement> {
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return new Promise((resolve, reject) => {
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const img = new Image();
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img.addEventListener('load', () => { resolve(img); });
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img.addEventListener('error', () => { reject(Error('failed to load ' + url)); });
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img.src = url;
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});
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}
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function loadImages(urls: Map<string, string>): Promise<Map<string, HTMLImageElement>> {
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return mapValuesAsync(loadImage, urls);
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}
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function loadTiles(tiles: Map<string, string>): Promise<Map<string, HTMLImageElement>> {
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function loadTiles(tiles: Map<string, string>): Promise<Map<string, HTMLImageElement>> {
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return loadImages(mapValues((t) => `resources/sprite/tile/${t}.png`, tiles));
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return loadImages(mapValues((t) => `resources/sprite/tile/${t}.png`, tiles));
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}
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}
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function mkTexture(gl: WebGLRenderingContext, src: HTMLCanvasElement|HTMLImageElement): WebGLTexture {
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const texture = gl.createTexture();
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if (!texture)
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throw new Error('unable to create texture');
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gl.bindTexture(gl.TEXTURE_2D, texture);
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gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, src);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
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return texture;
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}
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function mkTileMap(
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function mkTileMap(
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gl: WebGLRenderingContext,
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gl: WebGLRenderingContext,
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tiles: Map<string, HTMLImageElement>,
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tiles: Map<string, HTMLImageElement>,
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29
src/view/util/image.ts
Normal file
29
src/view/util/image.ts
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@ -0,0 +1,29 @@
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import { mapValuesAsync } from '../../util';
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export function loadImage(url: string): Promise<HTMLImageElement> {
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return new Promise((resolve, reject) => {
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const img = new Image();
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img.addEventListener('load', () => { resolve(img); });
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img.addEventListener('error', () => { reject(new Error('failed to load ' + url)); });
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img.src = url;
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});
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}
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export function loadImages(urls: Map<string, string>): Promise<Map<string, HTMLImageElement>> {
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return mapValuesAsync(loadImage, urls);
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}
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export function mkTexture(gl: WebGLRenderingContext, src: HTMLCanvasElement|HTMLImageElement): WebGLTexture {
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const texture = gl.createTexture();
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if (!texture)
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throw new Error('unable to create texture');
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gl.bindTexture(gl.TEXTURE_2D, texture);
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gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, src);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
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return texture;
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}
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