2c6cd362c3
Allow using animated entities as map tiles
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A more optimized implementation for animated tiles is planned.
2018-11-21 21:44:11 +01:00
31299e7913
resources: more test level elements
2018-11-11 20:32:11 +01:00
e77b54f01b
resources: add walls to test level
2018-11-11 15:49:42 +01:00
4eb954e759
view: remove support for non-power-of-2 sprites again
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Sprites with unusual dimensions must be padded with transparency. By only
supporting power-of-two sprites, the anchor point can always be specified
accurately.
2018-11-11 13:30:15 +01:00
b83b596b0f
Add support for simple periodic sprite animations
2018-11-11 01:46:08 +01:00
c9000b7c38
view: add support for non-square, non-power-of-2 sprites
2018-11-10 20:24:25 +01:00
5eae6f29a8
Implement more flexible handling of entities and collidables
2018-11-08 22:25:53 +01:00
34d7b2197b
Replace player sprite with circle
2018-11-04 22:01:25 +01:00
a4978eb751
Updated test level
2018-11-04 20:04:07 +01:00
31c131289c
Add loader for simple (single-sprint) entities, use direction input
2018-10-31 21:12:22 +01:00
63c8b70e43
resources: add transparency to road tiles
2018-10-31 00:17:13 +01:00
f04f899d15
resources: remove unused tiles
2018-10-31 00:16:44 +01:00
4a67ba6830
Import test data
2017-09-11 21:28:16 +02:00