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5eae6f29a8
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Implement more flexible handling of entities and collidables
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2018-11-08 22:25:53 +01:00 |
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9be9f8e739
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Read collision barriers from map file
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2018-11-05 01:28:35 +01:00 |
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5593bf2d36
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data: remove obsolete collision matrix
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2018-11-05 01:09:01 +01:00 |
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9f2e4e6996
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Do not use default exports
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2018-11-01 00:59:13 +01:00 |
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1f9cd7a110
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Switch from characters to numerical tile IDs
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2018-10-31 21:55:41 +01:00 |
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68ff0cb4b1
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Get rid of MapView and MapState
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2018-10-31 15:10:40 +01:00 |
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bc6d79b088
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model: add mutable MapState (empty for now)
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2018-10-26 21:59:46 +02:00 |
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ebc56db63c
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Move shader initialization out of renderer
Avoid public fields and ! overrides, make almost all fields readonly.
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2018-10-24 23:05:13 +02:00 |
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9770eaf432
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Throw in tslint and fix style
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2018-10-24 22:28:27 +02:00 |
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02758a69ac
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Implement simple map renderer
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2017-09-12 09:20:19 +02:00 |
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