From f3df7ef89aa15aed2e4d68e2b414d31aef57f976 Mon Sep 17 00:00:00 2001 From: neoraider Date: Mon, 18 Apr 2005 15:27:00 +0000 Subject: Verzeichnisstruktur ge?ndert --- zoom/types.h | 63 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 63 insertions(+) create mode 100644 zoom/types.h (limited to 'zoom/types.h') diff --git a/zoom/types.h b/zoom/types.h new file mode 100644 index 0000000..1fce68b --- /dev/null +++ b/zoom/types.h @@ -0,0 +1,63 @@ +#ifndef GAME_TYPES_H +#define GAME_TYPES_H + +#include + +#define TRIANGLE_UNKNOWN 0 +#define TRIANGLE_WALL 1 +#define TRIANGLE_FLOOR 2 + +#define OBJECT_UNKNOWN 0 +#define OBJECT_MEDIPAK25 1 +#define OBJECT_MEDIPAK50 2 +#define OBJECT_MEDIPAK100 3 + +#define GATE_UNKNOWN 0 +#define GATE_SIDE 1 + +#define STATE_UNKNOWN 0 +#define STATE_OPENED 1 +#define STATE_CLOSED 2 +#define STATE_OPENING 3 +#define STATE_CLOSING 4 + +#pragma pack(push, 2) +typedef union _MATRIX { + float m[4][4]; + float f[16]; +} MATRIX; + +typedef struct _VECTOR_VERTEX { + float x, y, z; +} VECTOR, VERTEX; + +typedef struct _TEXCOORDS { + float s, t; +} TEXCOORDS; + +typedef struct _TRIANGLE { + unsigned char type; + unsigned char visible; + VERTEX vertices[3]; + VECTOR normal; + int texture; + TEXCOORDS texcoords[3]; +} TRIANGLE; + +typedef struct _OBJECT { + unsigned char type; + unsigned char visible; + VERTEX pos; +} OBJECT; + +typedef struct _GATE { + unsigned char type; + unsigned char open; + TRIANGLE triangles[2]; + VERTEX point; + int room; + int gate; +} GATE; +#pragma pack(pop) + +#endif -- cgit v1.2.3