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author | Matthias Schiffer <matthias@gamezock.de> | 2009-12-16 14:58:56 +0100 |
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committer | Matthias Schiffer <matthias@gamezock.de> | 2009-12-16 14:58:56 +0100 |
commit | ea08fea654b4702a77f623b74137fabc7d6800d8 (patch) | |
tree | 7550e20704ee9a93e6b1ea95d72563250956ac17 /src/Shader.cpp | |
parent | a407f8b9edbc7a6e865b2daf65b2a6cd10edd2d7 (diff) | |
download | zoom++-ea08fea654b4702a77f623b74137fabc7d6800d8.tar zoom++-ea08fea654b4702a77f623b74137fabc7d6800d8.zip |
Use perspective projection matrix without far clipping plane.
Diffstat (limited to 'src/Shader.cpp')
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