diff options
Diffstat (limited to 'src/MathUtil.h')
-rw-r--r-- | src/MathUtil.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/src/MathUtil.h b/src/MathUtil.h index 2376c2d..9e6efc7 100644 --- a/src/MathUtil.h +++ b/src/MathUtil.h @@ -20,12 +20,73 @@ #ifndef ZOOM_MATHUTIL_H_ #define ZOOM_MATHUTIL_H_ +#include "Triangle.h" + #include <vmmlib/matrix.hpp> namespace Zoom { class MathUtil { public: + static const float EPSILON; + + class Plane { + public: + Plane(const vmml::vec3f &n = vmml::vec3f::ZERO, float d0 = 0) : normal(n), d(d0) {} + Plane(const Triangle &t) : normal(t.computeNormal()), d(t.getVertex(0).dot(normal)) {} + + bool contains(const vmml::vec3f &v) const { + return (fabsf(normal.dot(v) - d) < EPSILON); + } + + bool isBehind(const vmml::vec3f &v) const { + return (normal.dot(v) - d) < 0; + } + + bool isInFront(const vmml::vec3f &v) const { + return (normal.dot(v) - d) > 0; + } + + + bool contains(const Triangle &t) const { + for(int i = 0; i < 3; ++i) { + if(!contains(t.getVertex(i))) + return false; + } + + return true; + } + + bool isBehind(const Triangle &t) const { + for(int i = 0; i < 3; ++i) { + if(!isBehind(t.getVertex(i)) && !contains(t.getVertex(i))) + return false; + } + + return true; + } + + bool isInFront(const Triangle &t) const { + for(int i = 0; i < 3; ++i) { + if(!isInFront(t.getVertex(i)) && !contains(t.getVertex(i))) + return false; + } + + return true; + } + + + const vmml::vec3f& getNormal() const { + return normal; + } + + vmml::vec3f intersection(const vmml::vec3f &p, const vmml::vec3f &dir) const; + + private: + vmml::vec3f normal; + float d; + }; + static vmml::mat4f perspective(float fovy, float aspect, float zNear); private: |