From da66d49b8a7bcc808df201bee5c7cb787b6f30b7 Mon Sep 17 00:00:00 2001 From: Matthias Schiffer Date: Sun, 13 Dec 2009 18:49:36 +0100 Subject: Basic infrastructure --- Renderer.cpp | 53 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 53 insertions(+) create mode 100644 Renderer.cpp (limited to 'Renderer.cpp') diff --git a/Renderer.cpp b/Renderer.cpp new file mode 100644 index 0000000..bf9aadb --- /dev/null +++ b/Renderer.cpp @@ -0,0 +1,53 @@ +/* + * Renderer.cpp + * + * Copyright (C) 2009 Matthias Schiffer + * + * This program is free software: you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by the + * Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License along + * with this program. If not, see . + */ + +#include "Renderer.h" +#include "BSPTree.h" + +namespace Zoom { + +const Renderer::RenderVisitor Renderer::renderVisitor = Renderer::RenderVisitor(); + +void Renderer::render(const BSPTree &tree) { + vmml::mat4f transform, inverseTransform; + glGetFloatv(GL_MODELVIEW_MATRIX, transform.array); + + transform.inverse(inverseTransform); + + vmml::vec3f viewPoint = inverseTransform*vmml::vec3f::ZERO; + + glBegin(GL_TRIANGLES); + tree.visit(renderVisitor, viewPoint); + glEnd(); + +} + +void Renderer::renderTriangle(const Triangle &t) { + glColor4fv(t.getColor().array); + glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, t.getColor().array); + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, (t.getColor()/2).array); + + glNormal3fv(t.getNormal().array); + + for(int i = 0; i < 3; ++i) { + glVertex3fv(t.getVertex(i).array); + } +} + +} -- cgit v1.2.3