From 5dc3e727e0fc470d344da8b18c3588104585496f Mon Sep 17 00:00:00 2001 From: Matthias Schiffer Date: Sat, 26 Dec 2009 03:19:49 +0100 Subject: Added collision detection --- src/Collision.h | 41 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 41 insertions(+) create mode 100644 src/Collision.h (limited to 'src/Collision.h') diff --git a/src/Collision.h b/src/Collision.h new file mode 100644 index 0000000..635a7d3 --- /dev/null +++ b/src/Collision.h @@ -0,0 +1,41 @@ +/* + * Collision.h + * + * Copyright (C) 2009 Matthias Schiffer + * + * This program is free software: you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by the + * Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License along + * with this program. If not, see . + */ + +#ifndef ZOOM_COLLISION_H_ +#define ZOOM_COLLISION_H_ + +#include "MathUtil.h" + +namespace Zoom { + +class Collision { + public: + static bool test(const Triangle &t, const MathUtil::Ray &ray, float *distance = 0); + static bool test(const Triangle &t, const vmml::vec3f &m, float r, const vmml::vec3f &move); + + private: + Collision(); + + static vmml::vec3f projectToEdge(const vmml::vec3f& p, const vmml::vec3f& v1, const vmml::vec3f& v2); + static vmml::vec3f projectToNearestEdge(const vmml::vec3f& p, const Triangle &t); +}; + +} + +#endif /* COLLISION_H_ */ -- cgit v1.2.3