/* * Renderer.h * * Copyright (C) 2009 Matthias Schiffer * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License along * with this program. If not, see . */ #ifndef ZOOM_RENDERER_H_ #define ZOOM_RENDERER_H_ #include "BSPTree.h" namespace Zoom { class Renderer { public: Renderer() : lastTexture(0), renderVisitor(this) {} void render(const BSPTree &tree); void render(const std::list &triangles); private: void renderTriangle(const Triangle &t); class RenderVisitor { public: RenderVisitor(Renderer *renderer0) : renderer(renderer0) {} void operator() (const BSPTree::TriangleRecord &t) const { renderer->renderTriangle(t.triangle); } private: Renderer *renderer; }; unsigned lastTexture; const RenderVisitor renderVisitor; }; } #endif /* ZOOM_RENDERER_H_ */