add_executable(zoom BSPTree.cpp BSPTree.h Game.cpp Game.h config.h gl.h Level.cpp Level.h MathUtil.cpp MathUtil.h Renderer.cpp Renderer.h Shader.cpp Shader.h ShadowVolume.cpp ShadowVolume.h Texture.cpp Texture.h Triangle.h zoom.cpp ) target_link_libraries(zoom ${Boost_LIBRARIES} ${OPENGL_gl_LIBRARY} ${GLEW_LIBRARY} ${GLPNG_LIBRARY} ${LIBXML2_LIBRARIES})