/* * ShadowVolume.h * * Copyright (C) 2009 Matthias Schiffer * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License along * with this program. If not, see . */ #ifndef ZOOM_SHADOWVOLUME_H_ #define ZOOM_SHADOWVOLUME_H_ #include "MathUtil.h" namespace Zoom { class Triangle; class ShadowVolume { public: ShadowVolume(const Triangle &t, const vmml::vec3f &lightPos); virtual ~ShadowVolume() {} const MathUtil::Ray& getRay(int i) const { return rays[i]; } bool isVisible() const { return visible; } private: bool visible; MathUtil::Ray rays[3]; }; } #endif /* ZOOM_SHADOWVOLUME_H_ */