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-rw-r--r--ToolRotate.cpp41
1 files changed, 35 insertions, 6 deletions
diff --git a/ToolRotate.cpp b/ToolRotate.cpp
index 6cd7626..65bf334 100644
--- a/ToolRotate.cpp
+++ b/ToolRotate.cpp
@@ -1,6 +1,8 @@
#include "ToolRotate.h"
+#include <GL/gl.h>
-ToolRotate::ToolRotate(EditManager *editManager) : sidebar(editManager) {
+
+ToolRotate::ToolRotate(EditManager *editManager) : Renderer(editManager), sidebar(editManager) {
this->editManager = editManager;
pressed = false;
@@ -24,8 +26,8 @@ bool ToolRotate::buttonPress(unsigned int button) {
return false;
pressed = true;
- Vertex v = *editManager->getHoveredVertex() - editManager->getHoveredObject()->getCenter();
- angle = atan2(v.getY(), v.getX());
+ valid = false;
+ v0 = v = *editManager->getHoveredVertex();
editManager->setSelectedObject(editManager->getHoveredObject());
@@ -58,13 +60,40 @@ bool ToolRotate::motion() {
if(!editManager->getHoveredVertex())
return false;
- Vertex v = *editManager->getHoveredVertex() - editManager->getSelectedObject()->getCenter();
+ v = *editManager->getHoveredVertex();
- float a = atan2(v.getY(), v.getX());
+ float a = atan2((v-v0).getY(), (v-v0).getX());
- editManager->getSelectedObject()->rotate(a-angle);
+ if(v0.distanceSq(v) > 0.04f) {
+ if(valid)
+ editManager->getSelectedObject()->rotate(v0, a-angle);
+
+ else
+ valid = true;
+ }
+ else
+ valid = false;
angle = a;
return false;
}
+
+void ToolRotate::render(const Level &level, const Rectangle &rect, float scale) {
+ Renderer::render(level, rect, scale);
+
+ if(pressed && valid) {
+ glLineWidth(1.0f);
+ glColor4f(1.0f, 1.0f, 1.0f, 0.7f);
+ drawCircleDotted(v0, v0.distance(v), 64, 16, angle);
+
+ glLineWidth(2.0f);
+
+ glBegin(GL_LINES);
+
+ glVertex2f(v0.getX(), v0.getY());
+ glVertex2f(v.getX(), v.getY());
+
+ glEnd();
+ }
+}