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Diffstat (limited to 'src/Math/Triangle2D.h')
-rw-r--r-- | src/Math/Triangle2D.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/src/Math/Triangle2D.h b/src/Math/Triangle2D.h new file mode 100644 index 0000000..f8f02dd --- /dev/null +++ b/src/Math/Triangle2D.h @@ -0,0 +1,61 @@ +/* + * Triangle2D.h + * + * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de> + * + * This program is free software: you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef ZOOMEDIT_MATH_TRIANGLE2D_H_ +#define ZOOMEDIT_MATH_TRIANGLE2D_H_ + +#include "Vertex2D.h" + +namespace ZoomEdit { +namespace Math { + +class Triangle2D { + private: + Vertex2D vertices[3]; + + public: + Triangle2D() {} + + Triangle2D(const Vertex2D &v1, const Vertex2D &v2, const Vertex2D &v3) { + vertices[0] = v1; + vertices[1] = v2; + vertices[2] = v3; + } + + Triangle2D(const Vertex2D *v) { + setVertices(v); + } + + const Vertex2D& getVertex(unsigned int i) const {return vertices[i];} + void setVertex(unsigned int i, const Vertex2D &v) {vertices[i] = v;} + + void setVertices(const Vertex2D *v) { + for(int i = 0; i < 3; ++i) + setVertex(i, v[i]); + } + + float area() const; + + bool contains(const Vertex2D &v) const; +}; + +} +} + +#endif /*ZOOMEDIT_MATH_TRIANGLE2D_H_*/ |