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2008-04-20zoomedit:neoraider
* Moved much stuff from RenderArea to TopView to make MapView possible * Created MapView class
2008-04-17zoomedit:neoraider
* Can grab level view now to change view position.
2008-04-16zoomedit:neoraider
* Refactored some RenderArea methods
2008-04-16zoomedit:neoraider
* Removed scrollbars, allowing endless movement now
2008-04-15zoomedit:neoraider
* Some scrolling tweaks
2008-04-15zoomedit:neoraider
* Calculate model dimensions
2008-04-15zoomedit:neoraider
* Moved grid drawing code to TopView
2008-04-15zoomedit:neoraider
* Connected TopView to RenderArea
2008-04-14zoomedit:neoraider
* Use 0 instead of NULL consistantly
2008-04-14zoomedit:neoraider
* Changed CPPFLAGS and LIBS handling * Added cross and dot product to Vector class * Added View classes
2008-04-13zoomedit:neoraider
* New data interfaces, yay! Levels should now be completely editable * Fixed some -Wextra warnings
2008-04-11zoomedit:neoraider
* TexCoords saves number of used coordinates now. * All data classes save changes in the XML tree now.
2008-04-10zoomedit:neoraider
* Added more data classes * Work on integration with libxml++
2008-04-09zoomedit:neoraider
* Added some basic data structures.
2008-04-09zoomedit:neoraider
* Update RenderArea when scrollbars are moved.
2008-04-09zoomedit:neoraider
* Added licence headers
2008-04-09* Working scrollbars!neoraider
* More forward declarations: Compiles faster now
2008-04-08zoomedit: RenderArea has a grid and can zoom now.neoraider
2008-04-07zoomedit: Added RenderArea with OpenGL support.neoraider
2008-04-06zoomedit: Moved source to extra dir.neoraider