Age | Commit message (Collapse) | Author |
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* Added 2D vector maths
* Made rooms selectable
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* Use signals to inform RenderArea of view changes
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* Implemented MapView
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* Moved much stuff from RenderArea to TopView to make MapView possible
* Created MapView class
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* Connected TopView to RenderArea
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* Use 0 instead of NULL consistantly
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* Made Rooms, Gates and Textures in Levels changable
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* Added DTD validation of level files.
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* Instance: Added createLevel and loadLevel methods.
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* Level can load Room data from the XML tree now.
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* Added more data classes
* Work on integration with libxml++
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* Added licence headers
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* More forward declarations: Compiles faster now
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