From 65bcb3040dfae00625a95ae1ffd02720513ded13 Mon Sep 17 00:00:00 2001 From: neoraider Date: Tue, 23 Oct 2007 19:08:04 +0000 Subject: zoomedit: Renderer in Klasse gekapselt. --- Renderer.cpp | 148 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 148 insertions(+) create mode 100644 Renderer.cpp (limited to 'Renderer.cpp') diff --git a/Renderer.cpp b/Renderer.cpp new file mode 100644 index 0000000..9365589 --- /dev/null +++ b/Renderer.cpp @@ -0,0 +1,148 @@ +#include "Renderer.h" +#include + + +void Renderer::drawGrid(const Rectangle &rect, float scale) { + float depth = log10f(scale)-0.75f; + float depth2 = floorf(depth); + float step = powf(0.1f, depth2); + float f; + int i; + //gchar *string; + float x1 = rect.getVertex1().getX(), y1 = rect.getVertex1().getY(); + float x2 = rect.getVertex2().getX(), y2 = rect.getVertex2().getY(); + + + glBegin(GL_LINES); + //cairo_set_font_size(cr, 10.0/scale); + + for(i = 0; 0.4f*(depth-depth2+i-1) < 0.5f; i++) { + f = fminf(0.4f*(depth-depth2+i), 0.5f); + glColor3f(f, f, f); + + for(f = x1 - fmodf(x1, step) - step; f <= x2; f+=step) { + glVertex2f(f, y1); + glVertex2f(f, y2); + + /*if(step > 0.005) { + if(step > 0.5) + string = g_strdup_printf("%i", (int)rint(d)); + else + string = g_strdup_printf("%.*f", -(int)floor(log10(step*1.1)), d+step/10); + + cairo_move_to(cr, d+1/scale, y1+11/scale); + cairo_show_text(cr, string); + + g_free(string); + }*/ + } + + for(f = y1 - fmodf(y1, step) - step; f <= y2; f+=step) { + glVertex2f(x1, f); + glVertex2f(x2, f); + + /*if(step > 0.005) { + if(step > 0.5) + string = g_strdup_printf("%i", (int)rint(d)); + else + string = g_strdup_printf("%.*f", -(int)floor(log10(step*1.1)), d+step/10); + + cairo_move_to(cr, x1+3/scale, d+11/scale); + cairo_show_text(cr, string); + + g_free(string); + }*/ + } + + step *= 10; + } + + glEnd(); +} + +void Renderer::fillPolygon(const Polygon &polygon) { + std::vector triangles; + + polygon.triangulate(triangles); + + glBegin(GL_TRIANGLES); + + for(std::vector::iterator t = triangles.begin(); t != triangles.end(); t++) { + glVertex2f(t->getVertexA().getX(), t->getVertexA().getY()); + glVertex2f(t->getVertexB().getX(), t->getVertexB().getY()); + glVertex2f(t->getVertexC().getX(), t->getVertexC().getY()); + } + + glEnd(); +} + +void Renderer::drawPolygon(const Polygon &polygon, bool close) { + glBegin(GL_LINE_STRIP); + + for(Polygon::const_iterator vertex = polygon.begin(); vertex != polygon.end(); vertex++) + glVertex2d(vertex->getX(), vertex->getY()); + + if(close) + glVertex2d(polygon.front().getX(), polygon.front().getY()); + + glEnd(); +} + +void Renderer::render(const Level &level, const Rectangle &rect, float scale) { + glClear(GL_COLOR_BUFFER_BIT); + + glLineWidth(1.0f); + + drawGrid(rect, scale); + + for(Level::const_iterator room = level.begin(); room != level.end(); room++) { + if(&*room == editManager->getActiveRoom() && editManager->getMode() == EditManager::ADD) continue; + + if(&*room == editManager->getActiveRoom()) + glColor4f(0.0f, 0.7f, 1.0f, 0.2f); + else + glColor4f(0.0f, 0.7f, 1.0f, 0.3f); + + fillPolygon(*room); + + if(&*room == editManager->getActiveRoom()) { + glColor4f(1.0f, 1.0f, 1.0f, 0.9f); + glLineWidth(2.0f); + } + else if(&*room == editManager->getHoveredRoom() && editManager->getMode() == EditManager::VIEW) { + glColor4f(0.0f, 0.7f, 1.0f, 0.7f); + glLineWidth(2.0f); + } + else { + glColor4f(0.0f, 0.7f, 1.0f, 0.7f); + glLineWidth(1.0f); + } + + drawPolygon(*room, true); + } + + if(editManager->getMode() == EditManager::ADD) { + if(editManager->polygonOk(*editManager->getActiveRoom())) + glColor4f(0.0f, 0.7f, 1.0f, 0.2f); + else + glColor4f(1.0f, 0.3f, 0.3f, 0.2f); + + fillPolygon(*editManager->getActiveRoom()); + + glLineWidth(2.0f); + glColor4f(0.0f, 0.7f, 1.0f, 0.7f); + drawPolygon(*editManager->getActiveRoom(), false); + + if(!editManager->getActiveRoom()->empty() && editManager->getHoveredVertex()) { + if(!editManager->vertexOk(*editManager->getHoveredVertex())) + glColor4f(1.0f, 0.3f, 0.3f, 0.7f); + + glBegin(GL_LINES); + + glVertex2d(editManager->getActiveRoom()->back().getX(), editManager->getActiveRoom()->back().getY()); + glVertex2d(editManager->getHoveredVertex()->getX(), editManager->getHoveredVertex()->getY()); + + glEnd(); + } + } +} -- cgit v1.2.3