From 9a1bbf4b9ae00bfe6ef7c5c251bae0da9b624d9c Mon Sep 17 00:00:00 2001 From: neoraider Date: Fri, 14 Dec 2007 18:22:04 +0000 Subject: zoomedit: Fixed some PlayerStart related bugs. --- Renderer.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'Renderer.cpp') diff --git a/Renderer.cpp b/Renderer.cpp index 1463d21..3f7d99b 100644 --- a/Renderer.cpp +++ b/Renderer.cpp @@ -139,8 +139,11 @@ void Renderer::renderRoom(const Room &room, bool selected, bool hovered, float s } void Renderer::renderPlayerStart(const PlayerStart &start, bool selected, bool hovered, float scale) { - glLineWidth(1.0f); - glColor4f(0.0f, 0.7f, 0.7f, 0.7f); + glLineWidth((hovered || selected) ? 2.0f : 1.0f); + if(selected) + glColor4f(1.0f, 1.7f, 1.0f, 1.9f); + else + glColor4f(0.0f, 0.7f, 0.7f, 0.7f); drawCircle(Vertex(start.getX(), start.getZ()), 0.3f, 128); glLineWidth(2.0f); -- cgit v1.2.3