From a8c1d6168797526b9d24bc8c86f2578f3be59fa8 Mon Sep 17 00:00:00 2001 From: neoraider Date: Fri, 14 Dec 2007 02:47:03 +0000 Subject: zoomedit: Verallgemeinerte Level-Objekte implementiert. --- Renderer.h | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'Renderer.h') diff --git a/Renderer.h b/Renderer.h index db8a927..4c29b0f 100644 --- a/Renderer.h +++ b/Renderer.h @@ -5,6 +5,8 @@ #include "Polygon.h" #include "EditManager.h" #include "Level.h" +#include "Room.h" +#include "PlayerStart.h" class Renderer { @@ -13,7 +15,14 @@ class Renderer { void drawGrid(const Rectangle &rect, float scale); void fillPolygon(const Polygon &polygon); - void drawPolygon(const Polygon &polygon, bool close); + void drawPolygon(const Polygon &polygon, bool close = true); + void drawCircle(const Vertex &m, float r, int n); + void drawCross(const Vertex &m, float r); + + void renderObject(const LevelObject &object, bool selected, bool hovered, float scale); + + void renderRoom(const Room &room, bool selected, bool hovered, float scale); + void renderPlayerStart(const PlayerStart &start, bool selected, bool hovered, float scale); public: Renderer(EditManager *editManager) { -- cgit v1.2.3