From a8c1d6168797526b9d24bc8c86f2578f3be59fa8 Mon Sep 17 00:00:00 2001 From: neoraider Date: Fri, 14 Dec 2007 02:47:03 +0000 Subject: zoomedit: Verallgemeinerte Level-Objekte implementiert. --- Vertex3d.h | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 Vertex3d.h (limited to 'Vertex3d.h') diff --git a/Vertex3d.h b/Vertex3d.h new file mode 100644 index 0000000..faad420 --- /dev/null +++ b/Vertex3d.h @@ -0,0 +1,33 @@ +#ifndef VERTEX3D_H_ +#define VERTEX3D_H_ + +class Vertex3d { + private: + float x, y, z; + + public: + Vertex3d() {x = y = z = 0.0;} + Vertex3d(float x, float y, float z) {this->x = x; this->y = y; this->z = z;} + + float getX() const {return x;} + void setX(float x) {this->x = x;} + + float getY() const {return y;} + void setY(float y) {this->y = y;} + + float getZ() const {return z;} + void setZ(float z) {this->z = z;} + + void setLocation(float x, float y, float z) {this->x = x; this->y = y; this->z = z;} + + float distanceSq(const Vertex3d &v) const; + float distance(const Vertex3d &v) const; + + Vertex3d operator+(const Vertex3d &v) const; + Vertex3d operator-(const Vertex3d &v) const; + + Vertex3d& operator+=(const Vertex3d &v); + Vertex3d& operator-=(const Vertex3d &v); +}; + +#endif /*VERTEX3D_H_*/ -- cgit v1.2.3