#ifndef EDITMANAGER_H_ #define EDITMANAGER_H_ #include "Room.h" class Window; class EditManager { public: enum Mode { VIEW, ADD }; private: Mode mode; Window *window; //Room newRoom; public: EditManager(Window *window); void addRoom(); void finishRoom(); void addVertex(const Vertex &v); Mode getMode() { return mode; } }; #endif /*EDITMANAGER_H_*/