#ifndef ROOM_H_ #define ROOM_H_ #include "Polygon.h" #include class Room : public Polygon { private: std::string name; float height; public: Room() {height = 10;} Room(std::string name) {this->name = name; height = 10;} std::string &getName() {return name;} const std::string &getName() const {return name;} void setName(const std::string &name) {this->name = name;} float getHeight() const {return height;} void setHeight(float height) {this->height = height;} }; #endif /*ROOM_H_*/