/* * Level.cpp * * Copyright (C) 2008 Matthias Schiffer * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "Level.h" #include "Room.h" #include "Gate.h" #include "Texture.h" namespace ZoomEdit { namespace Data { Level::Level(xmlpp::Element *levelNode) : info(dynamic_cast(levelNode->get_children("info").front())) { roomsNode = dynamic_cast(levelNode->get_children("rooms").front()); gatesNode = dynamic_cast(levelNode->get_children("gates").front()); texturesNode = dynamic_cast(levelNode->get_children("textures").front()); xmlpp::Node::NodeList nodeList = roomsNode->get_children("room"); for(xmlpp::Node::NodeList::iterator room = nodeList.begin(); room != nodeList.end(); ++room) { xmlpp::Element *roomNode = dynamic_cast(*room); if(roomNode) rooms.push_back(new Room(roomNode)); } nodeList = gatesNode->get_children("gate"); for(xmlpp::Node::NodeList::iterator gate = nodeList.begin(); gate != nodeList.end(); ++gate) { xmlpp::Element *gateNode = dynamic_cast(*gate); if(gateNode) gates.push_back(new Gate(gateNode)); } nodeList = texturesNode->get_children("texture"); for(xmlpp::Node::NodeList::iterator tex = nodeList.begin(); tex != nodeList.end(); ++tex) { xmlpp::Element *texNode = dynamic_cast(*tex); if(texNode) textures.push_back(new Texture(texNode)); } } Level::~Level() { for(std::list::iterator room = rooms.begin(); room != rooms.end(); ++room) delete *room; } Room* Level::getRoom(const Glib::ustring &id) const { for(std::list::const_iterator room = rooms.begin(); room != rooms.end(); ++room) { if((*room)->getId() == id) return *room; } return 0; } Room* Level::addRoom(const Glib::ustring &id) { xmlpp::Element *node = roomsNode->add_child("room"); node->set_attribute("id", id); Room *room = new Room(node); rooms.push_back(room); return room; } void Level::removeRoom(Room *room) { roomsNode->remove_child(room->getNode()); rooms.remove(room); delete room; } Gate* Level::addGate() { xmlpp::Element *node = gatesNode->add_child("gate"); node->set_attribute("room1", ""); node->set_attribute("room2", ""); Gate *gate = new Gate(node); gates.push_back(gate); return gate; } void Level::removeGate(Gate *gate) { gatesNode->remove_child(gate->getNode()); gates.remove(gate); delete gate; } Texture* Level::getTexture(const Glib::ustring &id) const { for(std::list::const_iterator tex = textures.begin(); tex != textures.end(); ++tex) { if((*tex)->getId() == id) return *tex; } return 0; } Texture* Level::addTexture(const Glib::ustring &id) { xmlpp::Element *node = texturesNode->add_child("texture"); node->set_attribute("id", id); node->set_attribute("name", ""); Texture *tex = new Texture(node); textures.push_back(tex); return tex; } void Level::removeTexture(Texture *tex) { texturesNode->remove_child(tex->getNode()); textures.remove(tex); delete tex; } } }