/* * Texture.h * * Copyright (C) 2008 Matthias Schiffer * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef ZOOMEDIT_DATA_TEXTURE_H_ #define ZOOMEDIT_DATA_TEXTURE_H_ #include namespace ZoomEdit { namespace Data { class Texture { private: xmlpp::Element *texNode; Glib::ustring id; Glib::ustring name; public: Texture(xmlpp::Element *node); const Glib::ustring& getId() const { return id; } void setId(const Glib::ustring &id0) { id = id0; texNode->set_attribute("id", id0); } const Glib::ustring& getName() const { return name; } void setName(const Glib::ustring &nname) { name = nname; texNode->set_attribute("name", nname); } xmlpp::Element* getNode() const { return texNode; } }; } } #endif /*ZOOMEDIT_DATA_TEXTURE_H_*/