/* * Vector.h * * Copyright (C) 2008 Matthias Schiffer * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef ZOOMEDIT_DATA_VECTOR_H_ #define ZOOMEDIT_DATA_VECTOR_H_ namespace ZoomEdit { namespace Data { class Vector { private: float x, y, z; public: Vector() : x(0), y(0), z(0) {} Vector(float x0, float y0, float z0) : x(x0), y(y0), z(z0) {} float getX() const {return x;} void setX(float x0) {x = x0;} float getY() const {return y;} void setY(float y0) {y = y0;} float getZ() const {return z;} void setZ(float z0) {z = z0;} float lengthSq() const; float length() const; void normalize() { if(lengthSq()) *this /= length(); } Vector operator+(const Vector &v) const; Vector operator-(const Vector &v) const; float operator*(const Vector &v) const; Vector operator*(float f) const; Vector operator/(float f) const; Vector operator%(const Vector &v) const; Vector& operator+=(const Vector &v); Vector& operator-=(const Vector &v); Vector& operator*=(float f); Vector& operator/=(float f); Vector& operator%=(const Vector &v); }; } } #endif /*ZOOMEDIT_DATA_VECTOR_H_*/