/* * TopView.h * * Copyright (C) 2008 Matthias Schiffer * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef ZOOMEDIT_VIEW_TOPVIEW_H_ #define ZOOMEDIT_VIEW_TOPVIEW_H_ #include "View.h" #include namespace ZoomEdit { namespace Data { class Level; class Room; } namespace View { class TopView : public View { private: class Edge { public: const vmml::vec3f *v1, *v2; Edge(const vmml::vec3f *v10, const vmml::vec3f *v20) : v1(v10), v2(v20) {}; bool operator<(const Edge &e) const; }; Data::Level *level; float viewWidth, viewHeight; float xCenter, yCenter; int zoomLevel; float scale; Data::Room *selectedRoom; void drawGrid(); public: TopView(Data::Level *level0 = 0) : level(level0), viewWidth(0), viewHeight(0), xCenter(0), yCenter(0), zoomLevel(0), scale(100), selectedRoom(0) {} float getWidth() const {return viewWidth;} float getHeight() const {return viewHeight;} float getXCenter() const {return xCenter;} void setXCenter(float xCenter0) {xCenter = xCenter0; signalUpdate().emit();} float getYCenter() const {return yCenter;} void setYCenter(float yCenter0) {yCenter = yCenter0; signalUpdate().emit();} float getScale() const {return scale;} Data::Room* getSelectedRoom() {return selectedRoom;} Data::Level* getLevel() {return level;} void setLevel(Data::Level *level0) {level = level0; signalUpdate().emit();} virtual void init(); virtual void resize(float width, float height); virtual void render(); virtual void zoom(int zoom, float x, float y); virtual void move(float x, float y, unsigned int state); virtual void click(float x, float y, unsigned int button); static void renderRoom(Data::Room *room, bool selected = false); }; } } #endif /*ZOOMEDIT_VIEW_TOPVIEW_H_*/