From c4d5b82dd7b5080edc16aad8e753edda852de59c Mon Sep 17 00:00:00 2001 From: Matthias Schiffer Date: Mon, 12 Apr 2010 02:21:11 +0200 Subject: Initial commit --- obj-model-gl.cabal | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 obj-model-gl.cabal (limited to 'obj-model-gl.cabal') diff --git a/obj-model-gl.cabal b/obj-model-gl.cabal new file mode 100644 index 0000000..b64098a --- /dev/null +++ b/obj-model-gl.cabal @@ -0,0 +1,16 @@ +name: obj-model-gl +version: 0.1 +synopsis: OBJ model file loader OpenGL glue +description: Provides functions to prepare OBJ model data for efficient access from OpenGL +category: Graphics +license: BSD3 +license-file: LICENSE +author: Matthias Schiffer +maintainer: matthias@gamezock.de +build-type: Simple +Cabal-Version: >=1.2 + +library + build-depends: base >= 4, obj-model, containers, mtl, OpenGL + exposed-modules: Data.Obj3D.GL + hs-source-dirs: src -- cgit v1.2.3