{-# LANGUAGE ExistentialQuantification, TypeFamilies, StandaloneDeriving, FlexibleContexts #-} module Phi.Widget ( Widget(..) , WidgetClass(..) , WidgetState(..) , separator , createWidgetState , layoutWidgets , renderWidgets ) where import Control.Monad import Data.Traversable import Graphics.Rendering.Cairo class Show a => WidgetClass a where type WidgetData a :: * initialState :: a -> WidgetData a minSize :: a -> Int weight :: a -> Float weight _ = 0 layout :: a -> WidgetData a -> Int -> Int -> WidgetData a layout widget priv _ _ = priv render :: a -> WidgetData a -> Int -> Int -> Render () data Widget = forall a. (WidgetClass a, Show (WidgetData a)) => Widget a deriving instance Show Widget data WidgetState = forall a. (WidgetClass a, Show (WidgetData a)) => WidgetState { stateWidget :: a , stateX :: Int , stateY :: Int , stateWidth :: Int , stateHeight :: Int , statePrivateData :: WidgetData a } deriving instance Show WidgetState createWidgetState :: Widget -> WidgetState createWidgetState (Widget w) = WidgetState { stateWidget = w , stateX = 0 , stateY = 0 , stateWidth = 0 , stateHeight = 0 , statePrivateData = initialState w } layoutWidgets :: [WidgetState] -> Int -> Int -> Int -> Int -> [WidgetState] layoutWidgets widgets x y width height = snd $ mapAccumL layoutWidgetAndX x widgets where sizesum = sum $ map (\(WidgetState {stateWidget = w} ) -> nneg . minSize $ w) widgets wsum = let wsum = sum $ map (\(WidgetState {stateWidget = w} ) -> nneg . weight $ w) widgets in if wsum > 0 then wsum else 1 surplus = width - sizesum layoutWidgetAndX wX state = let lw = layoutWidget wX state in (wX + stateWidth lw, lw) layoutWidget wX state = case state of WidgetState {stateWidget = w, statePrivateData = priv} -> let wWidth = floor $ (fromIntegral $ minSize w) + (fromIntegral surplus)*(nneg $ weight w)/wsum priv' = layout w priv wWidth height in WidgetState { stateWidget = w, stateX = wX, stateY = y, stateWidth = wWidth, stateHeight = height, statePrivateData = priv' } nneg :: (Num a, Ord a) => a -> a nneg x = max 0 x renderWidgets :: [WidgetState] -> Render () renderWidgets widgets = forM_ widgets $ \WidgetState { stateWidget = widget , stateX = x , stateY = y , stateWidth = w , stateHeight = h , statePrivateData = priv } -> do save translate (fromIntegral x) (fromIntegral y) render widget priv w h restore data Separator = Separator Int Float deriving Show instance WidgetClass Separator where type WidgetData Separator = () initialState _ = () minSize (Separator s _) = s weight (Separator _ w) = w render _ _ _ _ = return () separator :: Int -> Float -> Widget separator s w = Widget $ Separator s w