#include "Navigation.h" void Navigation::start() { int r = m_speed, l = m_speed; switch(m_richtung) { case -2: l = 0; break; case -1: l /= 4; break; case 1: r /= 4; break; case 2: r = 0; } m_board->motor(MOTOR_PORT_LINKS, l); m_board->motor(MOTOR_PORT_RECHTS, r); m_gestartet = true; } void Navigation::stop() { m_board->motor(MOTOR_PORT_LINKS, 0); m_board->motor(MOTOR_PORT_RECHTS, 0); m_gestartet = false; } void Navigation::setSpeed(int speed) { m_speed = (speed > 255) ? 255 : (speed < -255) ? -255 : speed; if(m_gestartet) start(); } void Navigation::setRichtung(int richtung) { m_richtung = richtung; if(m_gestartet) start(); }