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author | Matthias Schiffer <mschiffer@universe-factory.net> | 2014-09-22 21:54:01 +0200 |
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committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2014-09-22 21:54:01 +0200 |
commit | fe0c3b733abf6eac5f4b5bc18f24f8a5cda1bfc4 (patch) | |
tree | 6f96e327b37fad557bd7cba7b45911c401f98ad2 | |
parent | 6e67a0f13263b748718c692b4c6481a70b127fda (diff) | |
download | rpgedit-fe0c3b733abf6eac5f4b5bc18f24f8a5cda1bfc4.tar rpgedit-fe0c3b733abf6eac5f4b5bc18f24f8a5cda1bfc4.zip |
Render entities
-rw-r--r-- | resources/entity/square.png | bin | 0 -> 179 bytes | |||
-rw-r--r-- | src/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/control/ImageLoader.cpp (renamed from src/control/TileLoader.cpp) | 10 | ||||
-rw-r--r-- | src/control/ImageLoader.hpp (renamed from src/control/TileLoader.hpp) | 4 | ||||
-rw-r--r-- | src/control/MapContext.cpp | 12 | ||||
-rw-r--r-- | src/control/MapContext.hpp | 11 | ||||
-rw-r--r-- | src/model/Direction.hpp | 35 | ||||
-rw-r--r-- | src/model/Entity.hpp | 74 | ||||
-rw-r--r-- | src/model/Map.cpp | 5 | ||||
-rw-r--r-- | src/model/Map.hpp | 11 | ||||
-rw-r--r-- | src/rpgedit.cpp | 3 | ||||
-rw-r--r-- | src/view/MapView.hpp | 33 |
12 files changed, 182 insertions, 18 deletions
diff --git a/resources/entity/square.png b/resources/entity/square.png Binary files differnew file mode 100644 index 0000000..97d7802 --- /dev/null +++ b/resources/entity/square.png diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 400481f..f8a2b8a 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -3,8 +3,8 @@ link_directories(${SDL2_LIBRARY_DIRS}) add_executable(rpgedit rpgedit.cpp + control/ImageLoader.cpp control/MapContext.cpp - control/TileLoader.cpp model/Map.cpp ) set_target_properties(rpgedit PROPERTIES COMPILE_FLAGS "-std=c++11 -Wall ${SDL2_CFLAGS_OTHER}") diff --git a/src/control/TileLoader.cpp b/src/control/ImageLoader.cpp index 476ffa4..2e78087 100644 --- a/src/control/TileLoader.cpp +++ b/src/control/ImageLoader.cpp @@ -24,7 +24,7 @@ */ -#include "TileLoader.hpp" +#include "ImageLoader.hpp" #include <SDL_image.h> @@ -33,19 +33,19 @@ namespace RPGEdit { namespace Control { -std::unique_ptr<SDL_Surface, TileLoader::SDL_Surface_deleter> TileLoader::loadTile(const std::string &name) { - std::string filename = "../resources/tile/" + name + ".png"; +std::unique_ptr<SDL_Surface, ImageLoader::SDL_Surface_deleter> ImageLoader::load(const std::string &name) { + std::string filename = "../resources/" + name + ".png"; SDL_Surface *surface = IMG_Load(filename.c_str()); return std::unique_ptr<SDL_Surface, SDL_Surface_deleter>(surface, SDL_Surface_deleter()); } -SDL_Surface * TileLoader::get(const std::string &name) { +SDL_Surface * ImageLoader::get(const std::string &name) { std::unique_ptr<SDL_Surface, SDL_Surface_deleter> &surface = tiles[name]; if (!surface) - surface = loadTile(name); + surface = load(name); if (!surface) tiles.erase(tiles.find(name)); diff --git a/src/control/TileLoader.hpp b/src/control/ImageLoader.hpp index 9fc9dfa..36ae7cd 100644 --- a/src/control/TileLoader.hpp +++ b/src/control/ImageLoader.hpp @@ -36,7 +36,7 @@ namespace RPGEdit { namespace Control { -class TileLoader { +class ImageLoader { private: class SDL_Surface_deleter { public: @@ -47,7 +47,7 @@ private: std::unordered_map<std::string, std::unique_ptr<SDL_Surface, SDL_Surface_deleter>> tiles; - std::unique_ptr<SDL_Surface, SDL_Surface_deleter> loadTile(const std::string &name); + std::unique_ptr<SDL_Surface, SDL_Surface_deleter> load(const std::string &name); public: SDL_Surface * get(const std::string &name); diff --git a/src/control/MapContext.cpp b/src/control/MapContext.cpp index 4d3a4d7..5fda337 100644 --- a/src/control/MapContext.cpp +++ b/src/control/MapContext.cpp @@ -31,14 +31,18 @@ namespace RPGEdit { namespace Control { -MapContext::MapContext(TileLoader *tileLoader0, const std::shared_ptr<const Model::Map> &map0) - : tileLoader(tileLoader0), map(map0) { +MapContext::MapContext(ImageLoader *imageLoader0, const std::shared_ptr<const Model::Map> &map0) + : imageLoader(imageLoader0), map(map0) { const std::vector<std::string> &tileset = map->getTileset(); tiles.resize(tileset.size()); - for (size_t i = 0; i < tileset.size(); i++) - tiles[i] = tileLoader->get(tileset[i]); + tiles[i] = imageLoader->get("tile/" + tileset[i]); + + std::deque<std::shared_ptr<Model::Entity>> &mapEntities = map->getEntities(); + + for (const std::shared_ptr<Model::Entity> &entity : mapEntities) + entities[entity->getName()] = imageLoader->get("entity/" + entity->getName()); } } diff --git a/src/control/MapContext.hpp b/src/control/MapContext.hpp index 703a582..a98d818 100644 --- a/src/control/MapContext.hpp +++ b/src/control/MapContext.hpp @@ -26,10 +26,11 @@ #pragma once -#include "TileLoader.hpp" +#include "ImageLoader.hpp" #include "../model/Map.hpp" #include "../view/MapView.hpp" +#include <map> #include <memory> @@ -39,16 +40,18 @@ namespace Control { class MapContext { private: - TileLoader *const tileLoader; + ImageLoader *const imageLoader; std::shared_ptr<const Model::Map> map; + std::vector<SDL_Surface *> tiles; + std::map<std::string, SDL_Surface *> entities; public: - MapContext(TileLoader *tileLoader0, const std::shared_ptr<const Model::Map> &map0); + MapContext(ImageLoader *imageLoader0, const std::shared_ptr<const Model::Map> &map0); std::shared_ptr<View::MapView> initView(const std::shared_ptr<View::Window> &window) { - return std::make_shared<View::MapView>(window, map, tiles); + return std::make_shared<View::MapView>(window, map, tiles, entities); } }; diff --git a/src/model/Direction.hpp b/src/model/Direction.hpp new file mode 100644 index 0000000..c1cb269 --- /dev/null +++ b/src/model/Direction.hpp @@ -0,0 +1,35 @@ +/* + Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net> + All rights reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + 2. Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + + +#pragma once + + +enum Direction { + NORTH, + EAST, + SOUTH, + WEST, +}; diff --git a/src/model/Entity.hpp b/src/model/Entity.hpp new file mode 100644 index 0000000..518ce5f --- /dev/null +++ b/src/model/Entity.hpp @@ -0,0 +1,74 @@ +/* + Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net> + All rights reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + 2. Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + + +#pragma once + + +#include "Direction.hpp" + + +#include <string> +#include <utility> + + +namespace RPGEdit { + +namespace Model { + +class Entity { +private: + const std::string name; + + float x, y; + + Direction dir; + +public: + Entity(const std::string &name0) + : name(name0), dir(NORTH) { + } + + const std::string & getName() const { + return name; + } + + std::pair<float, float> getPosition() const { + return std::pair<float, float>(x, y); + } + + Direction getDirection() const { + return dir; + } + + void move(float newX, float newY) { + x = newX; + y = newY; + } +}; + +} + +} diff --git a/src/model/Map.cpp b/src/model/Map.cpp index c31f55b..9cbe880 100644 --- a/src/model/Map.cpp +++ b/src/model/Map.cpp @@ -45,6 +45,11 @@ std::shared_ptr<Map> Map::load(__attribute__((unused)) const std::string &name) } } + std::shared_ptr<Entity> square(new Entity("square")); + square->move(6, 6); + + map->entities.push_back(square); + return map; } diff --git a/src/model/Map.hpp b/src/model/Map.hpp index 6d3ef0e..e01d9c4 100644 --- a/src/model/Map.hpp +++ b/src/model/Map.hpp @@ -27,10 +27,14 @@ #pragma once #include <cstdint> +#include <deque> #include <memory> #include <stdexcept> #include <vector> +#include "Entity.hpp" + + namespace RPGEdit { namespace Model { @@ -42,6 +46,9 @@ private: size_t width, height; std::unique_ptr<uint32_t[]> tiles; + mutable std::deque<std::shared_ptr<Entity>> entities; + + Map(size_t width0, size_t height0) : width(width0), height(height0), tiles(new uint32_t[width*height]) { } @@ -55,6 +62,10 @@ public: return tileset; } + std::deque<std::shared_ptr<Entity>> & getEntities() const { + return entities; + } + size_t getWidth() const { return width; } diff --git a/src/rpgedit.cpp b/src/rpgedit.cpp index 32a28e9..48425e5 100644 --- a/src/rpgedit.cpp +++ b/src/rpgedit.cpp @@ -26,6 +26,7 @@ #include "control/MapContext.hpp" #include "view/MapView.hpp" +#include "model/Entity.hpp" #include <unistd.h> @@ -40,7 +41,7 @@ int main(__attribute__((unused)) int argc, __attribute__((unused)) char *argv[]) SDL_Init(SDL_INIT_VIDEO); { - Control::TileLoader tileLoader; + Control::ImageLoader tileLoader; std::shared_ptr<Model::Map> map = Model::Map::load("test"); std::shared_ptr<Control::MapContext> ctx(new Control::MapContext(&tileLoader, map)); diff --git a/src/view/MapView.hpp b/src/view/MapView.hpp index 9150753..e3fccc6 100644 --- a/src/view/MapView.hpp +++ b/src/view/MapView.hpp @@ -30,6 +30,7 @@ #include "../model/Map.hpp" #include <cmath> +#include <map> namespace RPGEdit { @@ -41,11 +42,13 @@ private: std::shared_ptr<Window> window; std::shared_ptr<const Model::Map> map; SDL_Texture *tileTexture; + std::map<std::string, SDL_Texture *> entityTextures; public: MapView(const std::shared_ptr<Window> &window0, const std::shared_ptr<const Model::Map> &map0, - const std::vector<SDL_Surface *> tiles) + const std::vector<SDL_Surface *> &tiles, + const std::map<std::string, SDL_Surface *> &entities) : window(window0), map(map0) { uint32_t rmask, gmask, bmask, amask; @@ -77,10 +80,17 @@ public: tileTexture = SDL_CreateTextureFromSurface(window->getRenderer(), surface); SDL_FreeSurface(surface); + + for (const std::pair<std::string, SDL_Surface *> &entity : entities) { + entityTextures[entity.first] = SDL_CreateTextureFromSurface(window->getRenderer(), entity.second); + } } ~MapView() { SDL_DestroyTexture(tileTexture); + + for (const std::pair<std::string, SDL_Texture *> &entity : entityTextures) + SDL_DestroyTexture(entity.second); } void render(float centerX, float centerY) { @@ -123,6 +133,27 @@ public: } } + for (const std::shared_ptr<Model::Entity> &entity : map->getEntities()) { + std::pair<float, float> pos = entity->getPosition(); + Direction dir = entity->getDirection(); + + SDL_Rect src = { + .x = 16*dir, + .y = 0, + .w = 16, + .h = 16, + }; + + SDL_Rect dst = { + .x = baseX + int(pos.first*tilePixels), + .y = baseY + int(pos.second*tilePixels), + .w = tilePixels, + .h = tilePixels, + }; + + SDL_RenderCopy(window->getRenderer(), entityTextures[entity->getName()], &src, &dst); + } + SDL_RenderPresent(window->getRenderer()); } }; |