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authorMatthias Schiffer <mschiffer@universe-factory.net>2014-09-23 20:14:19 +0200
committerMatthias Schiffer <mschiffer@universe-factory.net>2014-09-23 20:14:19 +0200
commit502f12e1898107de5b3676f23bab6424a041f7cf (patch)
tree25e8abae449fdd395576069bce171806050e0708 /src/control/Event.hpp
parent973f5b69cd1bb8b8d49510a597823abf6e0cdea2 (diff)
downloadrpgedit-502f12e1898107de5b3676f23bab6424a041f7cf.tar
rpgedit-502f12e1898107de5b3676f23bab6424a041f7cf.zip
Add (currently unused) event bus
Diffstat (limited to 'src/control/Event.hpp')
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diff --git a/src/control/Event.hpp b/src/control/Event.hpp
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+/*
+ Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ 1. Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+
+#pragma once
+
+
+namespace RPGEdit {
+
+namespace Control {
+
+class Event {
+public:
+ virtual void handle() = 0;
+
+ virtual ~Event() {}
+};
+
+}
+
+}