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authorMatthias Schiffer <mschiffer@universe-factory.net>2014-09-22 21:54:01 +0200
committerMatthias Schiffer <mschiffer@universe-factory.net>2014-09-22 21:54:01 +0200
commitfe0c3b733abf6eac5f4b5bc18f24f8a5cda1bfc4 (patch)
tree6f96e327b37fad557bd7cba7b45911c401f98ad2 /src/control/TileLoader.hpp
parent6e67a0f13263b748718c692b4c6481a70b127fda (diff)
downloadrpgedit-fe0c3b733abf6eac5f4b5bc18f24f8a5cda1bfc4.tar
rpgedit-fe0c3b733abf6eac5f4b5bc18f24f8a5cda1bfc4.zip
Render entities
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-rw-r--r--src/control/TileLoader.hpp62
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diff --git a/src/control/TileLoader.hpp b/src/control/TileLoader.hpp
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-/*
- Copyright (c) 2014, Matthias Schiffer <mschiffer@universe-factory.net>
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
-
- 1. Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- 2. Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*/
-
-
-#pragma once
-
-#include <memory>
-#include <unordered_map>
-
-#include <SDL.h>
-
-
-namespace RPGEdit {
-
-namespace Control {
-
-class TileLoader {
-private:
- class SDL_Surface_deleter {
- public:
- void operator()(SDL_Surface *surface) {
- SDL_FreeSurface(surface);
- }
- };
-
- std::unordered_map<std::string, std::unique_ptr<SDL_Surface, SDL_Surface_deleter>> tiles;
-
- std::unique_ptr<SDL_Surface, SDL_Surface_deleter> loadTile(const std::string &name);
-
-public:
- SDL_Surface * get(const std::string &name);
-
- void clear() {
- tiles.clear();
- }
-};
-
-}
-
-}