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author | Matthias Schiffer <mschiffer@universe-factory.net> | 2014-09-24 17:39:36 +0200 |
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committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2014-09-24 17:39:36 +0200 |
commit | efa8640aabb3b4df31531ecd41ed1073dda63ed2 (patch) | |
tree | 151ddb75a5866784ce6b65757e0eea68aee6e05b /src/control | |
parent | aadcecf2022ec13d15da5d816567779740a37da7 (diff) | |
download | rpgedit-efa8640aabb3b4df31531ecd41ed1073dda63ed2.tar rpgedit-efa8640aabb3b4df31531ecd41ed1073dda63ed2.zip |
Make MapContext keep a complete copy of the map
Diffstat (limited to 'src/control')
-rw-r--r-- | src/control/MapContext.cpp | 15 | ||||
-rw-r--r-- | src/control/MapContext.hpp | 10 | ||||
-rw-r--r-- | src/control/RPGEdit.cpp | 5 | ||||
-rw-r--r-- | src/control/RPGEdit.hpp | 5 |
4 files changed, 14 insertions, 21 deletions
diff --git a/src/control/MapContext.cpp b/src/control/MapContext.cpp index e3f9a49..1904db4 100644 --- a/src/control/MapContext.cpp +++ b/src/control/MapContext.cpp @@ -31,18 +31,15 @@ namespace RPGEdit { namespace Control { -MapContext::MapContext(EventBus *eventBus0, InputHandler *inputHandler0, View::MapView *view0, const std::shared_ptr<const Model::Map> &map0) - : eventBus(eventBus0), inputHandler(inputHandler0), view(view0), map(map0) { - for (const Model::Entity &entity : map->getEntities()) - entities.emplace_back(new Model::Entity(entity)); +MapContext::MapContext(EventBus *eventBus0, InputHandler *inputHandler0, const std::shared_ptr<View::Window> &window, const Model::Map &map0) + : eventBus(eventBus0), inputHandler(inputHandler0), map(map0) { + view = std::unique_ptr<View::MapView>(new View::MapView(window, map.getTileset())); - playerEntity = new Model::Entity("square"); + map.getEntities().emplace_back("square"); + playerEntity = &map.getEntities().back(); playerEntity->moveTo(Model::Position{8, 8}); - entities.emplace_back(playerEntity); - - view->updateEntities(entities); - + view->updateEntities(map.getEntities()); inputHandler->registerListener( [this] (uint16_t key, bool pressed, uint64_t time) { diff --git a/src/control/MapContext.hpp b/src/control/MapContext.hpp index a9481a6..a60bdfc 100644 --- a/src/control/MapContext.hpp +++ b/src/control/MapContext.hpp @@ -44,11 +44,9 @@ private: EventBus *const eventBus; InputHandler *const inputHandler; - View::MapView *const view; + std::unique_ptr<View::MapView> view; - std::shared_ptr<const Model::Map> map; - - std::vector<std::unique_ptr<Model::Entity>> entities; + Model::Map map; Model::Entity *playerEntity; void movePlayer(Model::Direction dir, uint64_t time); @@ -60,10 +58,10 @@ private: } public: - MapContext(EventBus *eventBus0, InputHandler *inputHandler0, View::MapView *view0, const std::shared_ptr<const Model::Map> &map0); + MapContext(EventBus *eventBus0, InputHandler *inputHandler0, const std::shared_ptr<View::Window> &window, const Model::Map &map0); void render(uint64_t time) { - view->render(entities, getViewPosition(time), time); + view->render(&map, getViewPosition(time), time); } }; diff --git a/src/control/RPGEdit.cpp b/src/control/RPGEdit.cpp index e22d8fa..257a801 100644 --- a/src/control/RPGEdit.cpp +++ b/src/control/RPGEdit.cpp @@ -99,12 +99,11 @@ void RPGEdit::eventLoop() { } void RPGEdit::run() { - std::shared_ptr<Model::Map> map = Model::Map::load("test"); + std::unique_ptr<Model::Map> map = Model::Map::load("test"); window = std::make_shared<View::Window>(); - mapView = std::make_shared<View::MapView>(window, map); - ctx = std::make_shared<MapContext>(&eventBus, &inputHandler, mapView.get(), map); + ctx = std::make_shared<MapContext>(&eventBus, &inputHandler, window, *map); eventThread = std::thread([this] { eventLoop(); }); diff --git a/src/control/RPGEdit.hpp b/src/control/RPGEdit.hpp index d6f3aee..e505597 100644 --- a/src/control/RPGEdit.hpp +++ b/src/control/RPGEdit.hpp @@ -46,10 +46,9 @@ private: EventBus eventBus; InputHandler inputHandler; - std::shared_ptr<MapContext> ctx; - std::shared_ptr<View::Window> window; - std::shared_ptr<View::MapView> mapView; + + std::shared_ptr<MapContext> ctx; std::thread eventThread; std::mutex modelMutex; |